From: Scott Spieker <scspieker@n...>
Date: Sun, 16 May 1999 00:35:37 -0400
Subject: [SGII] Independant Figures as heros
Hi, Ok, I have a question, which may have been addressed at some other time.
Let's say we are going to do a WH40K conversion into SGII. In so doing we have
several unit types with their appropriate abilities (Morale, leadership, fire
power, etc.) which all converts easily. Then we throw in the unit leaders or
character types.
Example: A force of 4 Blood Angle berserks being led by a chaplain. Now the
berserks convert pretty easily, but then how would the unit leader add in his
'special' abilities to the group's over all effectiveness? For sake of this
example, I will assign the unit a training level or veteran, with a combined
firepower or a D8 and no support weapons. So when combat ensues, we roll our
happy dice of D10 and, D8. The target rolls the range die. Remember this is an
example only and does not reflect any type of actual conversion.
1. Would the leader add in an additional die [added die option] like a
support weapon (die type depending on type of weapon/character/ability
of course), or 2. would the presence of the leader only modify the unit's
overall ability such as adding or subtracting a 'value' [ plus option] to the
total
(i.e. +1, +2, etc)?
3. Would the plus/minus options throw off the relative possibilities
of the opposed rolling system used in SGII or would it only enhance the
options? 4. How would the leader type be used if not leading a unit, but
rather worked as an independent figure? 5. If the added die option is used,
then what would then happen if the unit had a support weapon as well? The
number of dice being thrown may
offset the realistic chances of a two or three-to-one die odds ratio of
beating the opponent with two dice... 6. Is the plus option just as bad?