[SGII] [DSII] 170th North American Infantry (Alexandria Lights)

3 posts ยท Nov 26 2003 to Nov 26 2003

From: John Atkinson <johnmatkinson@y...>

Date: Tue, 25 Nov 2003 21:22:08 -0800 (PST)

Subject: [SGII] [DSII] 170th North American Infantry (Alexandria Lights)

Just found something I wrote up a couple months ago. See, just everyone who
writes up a NAC outfit goes with Brits or Canadians. I wanted to do something
different. 170th Infantry is an old Virginia National Guard unit that got
stood down about 10 years ago or so. I'm assuming that, like during WWI and
II, the various regiments during the Solar Wars expand past their peacetime
strength by adding BNs in great numbers, and that older, decomissioned
regiments are brought back as well.

In 2079, the 170th NAI(AL), as part of the New Anglian Light Infantry, has 6
Batallions.

1st BN is part of the 1st "Stonewall" Brigade, 29th North American Infantry
Division (Light), which was
activated during the ramp-up for the SSW.

2nd BN is a Territorial BN serving on Earth.

3rd BN is recruit depot and training.

4-6th BN are part of the 170th Infantry Brigade
(Provisional) (Riverine) on Cromwell, a planet settled by dissidents who
wanted nothing to do with the NAC, but who came back in order to get a
garisson force to deal with bandits and raiders. Cromwell's settlement pattern
concentrates nearly 85% of it's population within 5 miles of a network of
rivers which empty into the Great Delta, a morass of swamps and jungle which
are infested with bandits and river pirates of great variety.

In other words, I had some Vietnam War riverine stuff and wanted something
GZGish to do with 'em. Stole much from the NALI writeup by Adrian Johnson. I
wanted something that shows how this TO can be tailored for specific missions.

170th Inf BDE (P)(R)
3xLight Infantry Batallions (4/170, 5/170, 6/170)
Cromwell Aviation Group
4/158th Cavalry
1st Cromwell Riverine Group 2nd Cromwell Field Artillery
A/6/75th Infantry Regiment
F/276th Engineer

Light Infantry Batallions: HQ Company HQ Post (5 Officers, 15 ORs) Lt. Colonel
CO, Major DCO, 3 Staff officers, RSM, HQ Staff. Staff officers include
Operations, Assistant Operations, and Adjutant. Intelligence Section (3
Officers, 13 ORs) Major OC, Capt 2IC. The senior Intelligence Officer commands
the Intel Section, acts as the Intelligence representative in the Bata;;ion
Staff, and supervises
the Comm/EW/ELINT platoon, the Recce platoon, and the
UAV Recce Section.
 Communications/EW/ELINT Platoon (1 Officer, 17 ORs)
Lieutenant OC, WO 2IC, provides EW for BN and tech support to lower command
level communication personnel. UAV Recce Section (16 ORs) WO OC, specialists
in UAV intel gathering. This unit under Intel. command. MP Section (8 ORs)

Logistics/Admin Company
Company HQ Section (2 Officers, 6 ORs)
Major OC, Captain 2IC. Note - the OC is the BN DCO and
the 2IC is the BN Adjutant. The Logistics/Admin
Company is almost never committed en masse as a company. The Company's
subordinate units are parcelled out as needed, and most of the time remain out
of direct fighting. Administration Platoon (17 ORs) Directly commanded by the
Adjutant. Provides all clerical and administrative functions such as personnel
records, pay and finance, public relations, etc. Supply Platoon (1 Officer, 32
ORs) Lieutenant OC. This unit administers the logistical system. Transport
Platoon (1 Officer, 31 ORs) Lieutenant OC. This unit provides heavy
transportation for BN equipment and supplies. The unit has a mixture of 18
heavy GEV Trucks. Maintenance Platoon (2 Officers, 50 ORs) Captain OC,
Lieutenant 2IC. This unit provides maintenance services for all of the
equipment in the BN, including vehicles, for which it operates several ARVs.
This platoon also has workshop and fabrication facilities, and specialist
technicians. Field Kitchen (20 ORs) WO OC. This unit can provide up to 5 field
kitchen detachments so that the BN can have hot meals in the field. Medical
Platoon (4 Officers, 32 ORs) Captain OC. The Regimental Aid Station provides
all local medical services for the BN. It operates a small surgery, and has 4
fully qualified doctors on staff, plus a number of highly qualified medics.
Several GEV ambulances are operated for the recovery of wounded in the field.

Combat Support Company Company HQ Section (2 Officers, 16 ORs)
Major OC, Captain 2IC. Note - the OC is the Batallion
Operations Officer. The 2IC maintains a dedicated Company HQ that supervises
company operations and
maintains liason with the BN HQ including fire-support
coordination. This HQ is usually Co-located with the
BN Headquarters. The Combat Support Company is almost never committed en masse
as a company. The units are parcelled out as needed. They are commanded in the
field by the platoon commanders, but usually remain under BN operational
control except when elements are assigned in support of one of the other
subordinate units in the BN. Pioneer Platoon (1 Officer, 31 EMs) Equipped
simillarly to an infantry squad, usually carries 6 satchel charges (may be
replaced 1 for 1 by IAVRs) and provides combat engineering support to the line
companies. Mortar Platoon (1 Officer, 39 ORs) Lieutenant OC. This unit
operates 8 Medium RAM mortars, in 4 teams of 2 mortars. Each RAM is carried by
a single GEV Utility Vehicle (size 1) and each team of 2 is supported by an
ammunition carrier. The battery has three crewmen per mortar, two per ammo
carrier and an HQ element that includes four Forward Observers. Recon Platoon
Recon PLT HQ: PL, PSG, EW Tech 4xSniper Teams: Sniper, Spotter 4xRecon Teams:
Squad Leader, EW Tech, Medic, Scout, SAW Gunner, Marksman

3xRifle Companies Company HQ Section (2 Officers, 16 ORs) Major OC, Captain
2IC. HQ Section includes medic staff
of 4, Comm/EW staff of 4, 4 Vehicle crew, and 4 Staff.
Quartermaster Section (8 ORs)
Sgt OC. Provides stores for the Company, and in-battle
ammunition resupply. Section provided with two GEV jeeps and two GEV trucks
for transport. Weapons Platoon (1 Officer, 39 ORs)
Lieutenant OC. 2 Light RAM, 3 GMS/L, 3 HMG, 3xHeavy
AGL. Much slimmed down from the standard due to lower
demand.  GMS/Ls are generally used for anti-boat work.
HMGs and AGLs are generally left behind for base camp defense. Mortars usually
move with the BN TOC. Ammo is distributed among the line platoons if the
mission is dismounted. 3 x Rifle Platoon (1 Officer, 31 ORs) PLT HQ Lieutenant
OC, PSG, Medic, EW, Marksman, 2xRiflemen, SAW. 3 Sections of 8 troops, each
with 2xSAW. 1 squad per platoon has plasma in place of 1 SAW. Most troops wear
d6 body armor. 1 fire team (3 riflemen, 1xSAW) may be unarmored and count as
scouts (d8 move). This team is typically veterans and graduates of the
brigade-run "Recondo" course.  The platoon marksman
may be attached to this team as well. About half the squads equip their point
man with a shotgun. If a scout team is utilized the other half of the squad
will be augmented with the SAW and 1 or both riflemen from the HQ squad and
used as platoon reserve. Due to a lack of enemy armor threat the platoon's
only
organic anti-armor weapons are the plasma gun and
between 1 and 6 locally produced 75mm disposable
anti-armor rockets.  These are cheaper than GMS/Ps and
just as useful against bunkers and small watercraft.

What do y'all think? Will detail rest of the unit tomorrow.

From: Brian Burger <yh728@v...>

Date: Tue, 25 Nov 2003 23:13:20 -0800 (PST)

Subject: Re: [SGII] [DSII] 170th North American Infantry (Alexandria Lights)

Cool stuff, John.

One of these days I'm going to have to dig out the TO&E of a PA Orbital
Assualt Battalion I wrote up, and let the list savage it.

I did remember the Engineers, though! 1 platoon of PA Eng, nominally attached
to Batt. Command. I think the motto of PA Engineering units would be "We Don't
Need No Stinkin' Bulldozer!"...

From: John Atkinson <johnmatkinson@y...>

Date: Wed, 26 Nov 2003 07:00:04 -0800 (PST)

Subject: Re: [SGII] [DSII] 170th North American Infantry (Alexandria Lights)

> --- John Atkinson <johnmatkinson@yahoo.com> wrote:

> 170th Inf BDE (P)(R)

Cromwell Aviation Group: Headquarters Squadron Maintinence Squadron Air
Cavalry Platoon
    4xUH
    Rifle PLT HQ - OC, PSG, Medic 2xEW, 2xMarksman,
2xSAW
    3xRifle Squads - Squad leader, 2xTeam Leaders,
4xRiflemen, 2xSAW Used for SAR and as a Quick Reaction Force. Each rifleman
carries 2xIAVRs. Usually wear Combat Armor
(d8).
2xRecon-Strike Squadrons: 7xRAH
Usually organized as two teams each with 1 scout, 1 strike, 1 wingman. 7th is
command aircraft. 1xUtility Aviation Squadron: 15xUH Enough lift to move a
full rifle company.

UH: Size 2, Armor 0, FGP, Slow VTOL, 2 ea door mount SAW (1 free, 1 paid for),
9 troop capacity.
RAH: Size 2 Armor 1 FGP Fast VTOL, Chinmount RFAC/1
with coaxial free SAW, Enh FiCon, Enh ECM.  2xSLAM/2
or 2xGMS/H.

4/158th Cavalry.  Maryland National Guard cavalry
squadron (NB: ex-US Cavalry units use squadron as
BN-level designation, which gives people fits during
operations with both US and UK cav units)

Headquarters Company Logistical Company Armor Company Headquarters: 2xMBT,
1xAPC, 1xCommand Carrier (modified APC), 2xUtility Vehicles 2xArmor Platoons:
4xMBT 2xScout Companies Headquarters: 3xAPC, 1xCommand Carrier, 2xUtility
Vehicles 3xScout Platoons: 6xScout Vehicles 2xTroop Carrier Companies
  17xAPCs

Tank Company is equipped with second line tanks which more than outclass local
opposition. Size 3 Armor 3R,
Slow GEV, HMT, HKP/4(T), 2xAPSW (1 Free), Basic PDS,
Enh FiCon, EnhECM.

Scout Company typically breaks into 3-vehicle patrols.
Size 1 Armor 1 Fast GEV HMT Upgrade APSW to either
HMG or Heavy AGL, 2-3 dismounts (depending on whether
vehicle TC dismounts, usually not).

Troop Carrier Companies: Each provides assets to mount 1 rifle company. 2 APCs
in each company are modified
to serve as mortar carriers.  The pintle-mount SAW may
be replaced with heavier weapon (HMG, AGL, GMS/L) from
the weapons platoon. Size 2 Armor 2 HMT Slow GEV, ENH ECM 10 troops.

Utility vehicle: Size 1 HMT Fast GEV, provisions for
pintle-mount SAW.

1st Cromwell Riverine Group:
2xTroop Carrier Companies - 6xLanding Craft
2xPatrol Companies
  4xPlatoons - 4xRiverine Patrol Boats each
1xFire Support Company - 4xMonitors

Landing Craft: Size 5 Armor 2 CFE Conventional Boat. 25 troops, up to 4 Scout
or Utility vehicles may replace 8 troops each. 6 Landing Craft can move a
reinforced company.

Patrol Boats: Size 1 Armor 1 CFE Conventional Boat, 2xHMG, 1xSAW.

Monitors: Converted Landing Craft: Size 5 Armor 3,
RFAC/2(T) Lt Artillery piece, 2xRFAC/1(T), 4xHMG.  Enh
FiCon Enh ECM. All independantly targeted.