From: Thomas Barclay <Thomas.Barclay@s...>
Date: Thu, 21 Feb 2002 11:53:37 -0500
Subject: SG2->WW2, bugs, glossaries, etc.
SG2->WW2: Mike Elliot wrote some WW2 conversions, and they were okay (were they DS2?). The trick seems to be in assigning vehicle stats. I did a big WW2 1/72nd battle using SG2 rules, and it worked pretty good. It comes down to arguments like where you rate a given 76mm gun versus another (class wise). Mike also wrote rules for Low Velocity Cannons. Also, getting in-period TO&E right and reflecting the differences between Russki and German force strengths, etc. I'll eventually get my conversions up on www.stargrunt.ca. Once RL slows down and Lancaster is over. Bugs: If you've read Starship Troopers, you should also read John Steakey's Armour. (Or was it Armor? Probably). Another interesting PA vs. Bugs book. Kind of grim overtones here. Glossaries: We're working one at stargrunt.ca, only real life has kind of got in the way. Eventually (no promises on when), I plan to have the standard game abbreviations all represented. Plus a pile of other military ones. Etc: I was chuckling a lot at the "we held them on the beach" comments made by the Spanish mayor. Obviously Spaniards have some sense of humour.:)