I am looking for a good 25mm scale Sci-Fi game and since I think Full
Thrust
is the best Space-Combat game on the market, I am curious about what
Stargrunt is like. The only other games of that scale I have played are
Warhammer and Warhammer 40k, neither of which bare any relation to any form of
realism. Both games also have amazingly high prices for the figures. Any info
about SG2 would be appreciated. I have been unable to find any prices for the
Figures in Canadian Funds so if you could give me a rough price range I would
be happy and joyful and would come over and give you a BIG hug
:-) Well... mabey not the hug...
Well Stargrunt is a fun, fairly easy to learn Squad/Platoon level game.
Normally the smallest movment element on the table is the Squad made up of 6
to 9 figures.
Alan Goodall has a good information site that lays it out pretty well:
http://www.vex.net/~agoodall/sg2info.htm
SG is not a points driven game and does receive criticism for that. I think
that most of that criticism is from people who are looking for a competition
based set of rules. Personally I like it a lot, partly as it down't use points
and reduces the effect of people who might try to min max a game. Takes a bit
of getting used to regarding getting game balance right if you are customising
scenarios and not sure what makes two even sides.
Vehicles is another aspect that a lot of people are uncomfortable with. SG is
essentially an Infantry game with Vehicles there in the background to
provide some color, support and targets :-)
The people on the list are really helpful and there quite a few good websites
to help you along.
Cheers, Owen
> -----Original Message-----
I don't play as often as I would like, but I was ready to use SG2 to model
platoon size action to help train Observer/Controllers in my Army
reserve unit (though I would hide Quality and Confidence from the players).
Suppression is KING. Close Action is how results are obtained.
Michael Brown CPT, Cavalry, USAR Retired
[quoted original message omitted]
---- Original Message -----
From: Laserlight <laserlight@quixnet.net>
To: <gzg-l@csua.berkeley.edu>
Sent: Saturday, February 03, 2001 22:27
Subject: Re: SG2: What's it like?
> From: Owen Glover
Ummm.. Canieda Elgorn? *Looks at His E-mail properties* Doh! This
e-mail
account was originally created for an AD&D PBeM game in which my character was
called Canieda. It died so I started using it for something else, namely this
list. My normal alias is Jalinth Kirkwood (1). I have been a lurker on
and off for quite a while. 1998-1999 I read a lot of the traffic and
posted a couple times. Unfortuently I ignored most of the DS and SG because I
only played FT. I stopped reading the list due of the high demands of school
on my time. I just started reading the list again because I got a friend
addicted to Full Thrust (1 dose is all it takes and they are hooked for
life, or at least until they go through extensive counciling:-). So I am
fairly familiar with the general backgrounds of everybody on the list, and I
know Stargrunt is a great game. I just am wondering about how the it plays.
Thanks for the great response so far.
From: Owen Glover
> Well Stargrunt is a fun, fairly easy to learn Squad/Platoon level
Hey Owen (and others who reply), Since Canieda Elgorn is, to the best of my
knowledge, new to the list,
perhaps y'all would tell a little bit about your experience --both
"I've played this game weekly for eight years" and "I'm a infantry sergeant in
the Real World" type experience. I know I was a lot more impressed with SG2
when I found that real ground pounders were playing it.