Okay, I think I'm doing something wrong, and need this rule verified.
I read that when a squad loses it's leader, it gains a suppression counter.
This appears to be in addition to the suppression counter it gets for having
been shot at. For some reason, I've missed this (though it makes sense).
So, if a squad is fired upon and takes casualties, it should get a suppression
marker. If the squad's leader is a casualty, it gains another. Correct?
Well, that is the way the rules read; so you are correct. To be honest it is a
rule that we seem to miss often as well......
> -----Original Message-----
On Wed, 19 Apr 2000 14:41:56 +1000, "Glover, Owen"
<oglover@museum.vic.gov.au> wrote:
> Well, that is the way the rules read; so you are correct. To be honest
Thanks, Owen. I thought I had it right... The more I play SG, the more I
realize it REALLY needs an index. *S* I'm busy making a cheat sheet of stuff I
keep forgetting.
> Well, that is the way the rules read; so you are correct. To be honest
Any chance of this cheat sheet becoming available???
And I don't think I've ever used (or noticed!!) that rule before...
> Thanks, Owen. I thought I had it right... The more I play SG, the more
NOW you've got me thinking... an index.. hmmmmm..:)
---
> On Thu, 20 Apr 2000 00:38:19 -0400, adrian.johnson@sympatico.ca wrote:
> Any chance of this cheat sheet becoming available???
I didn't think there was much of a demand for it, but sure! I have a version
of Jon's reference sheet that I set up for a specific game. I thought of
adding the stuff to that, but there's too much. *S* Little things, like the
rolls for replacement of a leader, and some other stuff, I need to put on a
cheat sheet. When I've got something useful, I'll post it.
If everyone can send me their favourite little SG2 rules that they keep
forgetting (such as to increase armour die due to cover?) I'll add it to the
sheet!