Greetings, Folks!
Well, it looks like we're getting quite a few folks interested in SG2 as an
alternative to WH40K <eg>. In the demo game tonight - my second - we
came up with a couple of questions that weren't clear by the rules.
Question #1) Can a unit "split fire" against the *same* target in a turn by
using both of its actions?
Situation: Blue Unit A is hunkered down In Position. They fire all of their
small arms at the enemy Red Unit 1, then use their *second* action to fire the
SAW at the same unit. The difference between doing this split fire and simply
adding the SAW into the first roll is that it gives the firing unit an extra
die roll for the second attack.
(Quality+Firepower+SAW
vs Quality+Firepower with Quality+SAW as a second attack)
We could not find anything that would prohibit this tactic, even though the
rules make a bit of an assumption that a second attack would be used against a
different target.
Question #2) Can a unit perform a Close Assault in the same turn that they
have performed Ranged Fire?
Situation: Blue Unit B performs Ranged Fire against an enemy unit during their
normal activation. Later in the turn, the Platoon Commander passes one of his
actions to Blue Unit B, giving them a second activation in the same turn. Can
the Blue unit now perform a Close Assault, or does this violate the "can only
fire each weapon once per turn" rule?
#1 Exceedingly cheesy, but not prohibited by the rules. I got a nasty shock
the first time I played a tournament in melbourne & my PA squad took 3
suppressions from 2 enemy activations... Especially as I was following the
recommended reason for splitting fire in the rulebook; to attack multiple
targets (infantry & vehicles) instead of multiple attack the one target.
Neath Southern Skies - http://users.mcmedia.com.au/~denian/
[mkw] Admiral Peter Rollins; Task Force Zulu
[pirates] Prince Rupert Raspberry; Base Commander
> -----Original Message-----
On Tue, 15 Feb 2000 22:30:37 -0800, -MWS- <mshurtleff1@uswest.net>
wrote:
> Question #1) Can a unit "split fire" against the *same* target in a
It isn't prohibited by the rules, so yes it can. I've looked at this.
Splitting fire will usually increase the probability of a suppression, but
decrease the probability of casualties (and, as a result, morale rolls). It
also forces the unit to stay in place; no shooting and scooting.
It's allowable, though.
> Question #2) Can a unit perform a Close Assault in the same turn that
Yes, they can.
> Can the Blue unit now perform a Close Assault, or does this
This has been corrected in the Stargrunt 2 errata. I THINK the errata is on
the Unofficial Stargrunt 2 site (can't remember a URL for it; try using
Google.com). A weapon can only be fired once per ACTIVATION, not turn. So a
weapon CAN be fired twice in a turn; once in the unit's normal activation, and
once if the unit is activated by a command squad.
> >Question #2) Can a unit perform a Close Assault in the same turn that
No, they can't, unless it is performed as a separate activation. A Close
Assault is "is assumed to use up both actions of the unit" (p41).
Now, they could fire in their normal activation, then be activated again by
On Mon, 21 Feb 2000 21:30:02 -0500, "Nick and Laurel Caldwell"
> <clcaldwell@kreative.net> wrote:
> No, they can't, unless it is performed as a separate activation. A
I agree. Mark said in "the same turn," not the same activation. You're answer
is more accurate, though, for it's entirely possible that Mark meant "in the
same activation" when he said "in the same turn." So, I would argue with the
judges that I was right... but you're more right! *S*