From: Allan Goodall <agoodall@a...>
Date: Sat, 21 Nov 1998 18:16:12 GMT
Subject: [SG2] Need Help with Scenario OOB!
Hi, Guys. I'm playing a game of SG2 in two weeks using my old 15mm Traveller figures (I will have FINALLY finished painting all 140 figures!). The scenario will be based on the Traveller universe, and I will publish Striker to SG2 conversions soon thereafter. Anyway, the scenario is an ambush scenario. A TL14 Merc unit is attacking a convoy of TL12 soldiers in tracked APCs (unmodified Roco Marder 1A3s). For the non-Traveller players amongst you, TL stands for Tech Level, so one side will be further ahead tech wise than the other. Okay, here's the initial layout. I will be fielding probably 6 squads of the TL12 guys, with one command squad. I can run with six or seven APCS. I was thinking 6, three armed with squad support weapons, and three with heavier support. The convoy will be following a dirt road through a forest. They will be in pretty good armour (D10, probably) and -- of course -- have the vehicles. The TL14 guys are the ones I haven't decided upon. They will have probably PGMP-14s, which are REAL BIG guns. Think plasma support guns, but for each guy. Probably D12 armour. Each of them can do big damage to the APCS. Now the question: how many TL14 squads should there be? They have the benefit of surprise and weapons that can do nasty damage to the APCs. However, they should be outnumbered. I was thinking 4 squads of 4, with a command squad of about 2. Just a small strike squad. The APCs can be modified easily, with thicker or thinner armour as needed. I was thinking 2 front, 1 side, but might up that to 3/2. Your thoughts will be appreciated. I'll post the conversions and the scenario to my web site, and probably include some pictures, too.