From: Evyn MacDude <infojunky@c...>
Date: Fri, 01 Apr 2005 08:27:31 +0100
Subject: SG2 Ideas.
> Thomas Barclay wrote: > Some points to consider, though I agree with most of Allan's points. Can you say Ogre? > 2. Top attack isn't the only threat. People can build side attack Ok, Now I will have to chew that one. > 5. SG2 vehicle movement is wrong also on the tactical scale. A modern Look at the Differental crew action I dea that I shot out at Goodall. > There is also no way in the game to distinguish an RFAC/1 in its Yes, BTW I always liken the sound of the 20mm to the sound of a mill saw going through thick oak. > And Allan is also right that the representation of MMGs, HMGs and Yes there seems to be a missing intermead ate step.