From: Alan and Carmel Brain <aebrain@w...>
Date: Thu, 11 Jul 2002 15:15:57 +1000
Subject: Re: [SG2/DS] Intel
From: "John Atkinson" <johnmatkinson@yahoo.com> > That's the funny thing. They've got a lot of really Much as I disagree with a lot of their conclusions.... Gathering data is relatively easy. Analysing it is the hard part. Taking 2+2 and making 5. My own experience has been limited to semi-commercial military analysis. Basically, given a whole heap of unclassified data on possible opponents, decide what equipment is required to beat them, so we can then make said equipment. Our proposal is then submitted (along with competing proposals) to the *real* analysts, who have access to data we don't have. This process involves a LOT of talking to serving and ex-serving military personnel. Otherwise it's far too easy to make something the Engineers and Scientists will love, but will fall apart at the seams in combat. What I'm trying to say is that military anlysis is hard: it's an art, not a science, with a lot of heuristics ( ie guesswork and hunches). The people who are good at it can't always, or even usually, give a closely-reasoned analysis of why they came to the