From: -MWS- <Hauptman@c...>
Date: Tue, 08 Feb 2000 16:32:42 -0800
Subject: [SG2] Demo game report
Greetings, folks! Well, after much delay, I *finally* got my first SG2 game under my belt. We were all first-timers, so the scenario was played to exercise the rules instead of being played to win <g>. We had a good time, and I think that I've gained about 4 or 5 new opponents just from the amount of interest shown while Rick & I were playing at the Redmond Games & Gizmos - which is basically a GW shop :-). Things my opponent learned: --------------------------- * Don't get caught out in the open. He lost an entire light infantry squad by not making it to cover before coming under fire. * Take the high ground <eg>. I managed to get a squad In Position up on top of a rooftop with good cover. This resulted in numerous Suppression hits on several units that severely inhibited his choice of actions. * Be careful how you activate your units. I gained several turns worth of advantage by carefully choosing how to pass activations along from my platoon commander before he caught on how to properly manage his activations. Things I learned: