[SG2} Aerospace Rules Bug. Suggestions?

2 posts ยท Sep 19 2002 to Sep 19 2002

From: Laserlight <laserlight@q...>

Date: Thu, 19 Sep 2002 13:26:51 -0400

Subject: RE: [SG2} Aerospace Rules Bug. Suggestions?

> Uh... which armour? Front, or side? As with other vehicles in SG2, the

Make it "bottom armor--one step weaker than side" (since I'm the one
about to be on the receiving end of this airstrike)

More seriously, I'd have to say that aircraft armor is going to be placed
where the plane gets shot at the most. If that's from te rear and bottom, then
those two will get the most protection (and the AA proximity fuses
will then be programmed to "wait till you're beside/above the target
before
exploding"...)

From: Ryan Gill <rmgill@m...>

Date: Thu, 19 Sep 2002 13:27:09 -0400

Subject: RE: [SG2} Aerospace Rules Bug. Suggestions?

> At 1:26 PM -0400 9/19/02, laserlight@quixnet.net wrote:

More likely I'd say that critical aircraft systems will be armored
generally. Take the armored tub in the Sturmovik and A-10. Given the
all around nature of aircraft threats, those critical components (Pilot,
engines, electronics) are going to be given armor and protection in an all
around fashion if at all. At least for a ground attack aircraft.