[SG2] 15mm Scale & Price

1 posts ยท Jan 31 2000

From: Scott Spieker <scspieker@n...>

Date: Mon, 31 Jan 2000 11:13:35 -0500

Subject: [SG2] 15mm Scale & Price

We have a regular gaming location which is inside of a hobby store. Those who
come in to the store while we are playing (SG2 of course), enjoy joining, and
would like to collect some of the miniatures. Unfortunately, the cost is
somewhat prohibitive for some of the younger folks (school age kids) who have
limited funds. The prospect of buying figures, paints, and then spending hours
painting before even getting the chance to play is somewhat difficult to pass
along. If the 15mm items were packed as Jon says, about 8 to a pack, then the
prospects of spending $8-$10 per pack would not be that bad (compared to
GW) for most people. The value to cost ratio would be better, the smaller size
means a faster production/paint time.  A player can assemble a very
interesting (not to mention sizable) force with a minimum amount of
investment. These same people would be even more willing to purchase
additional items to expand their forces or even help enhance the experience of
the game such as tanks, APCs, or what have you.

    So in a nutshell, the overall cost/value ratio is what would
motivate many of the people that I come into contact with regularly. Right now
the overall 'converts' from the GW game to GZG are still picking GW figures
over the SG2. They will normally buy one of thier new 'battle packs' that
contain 16-20 plastic figures for about $23.00 US.  That would give them
four (5) man groups to use in the SG2 game. It has not been that uncommon
for an 'older' (20-40 year old) to come in and find us playing, get
interested, view the selections, find the GW more cost effective and dump
close to $150.00 in a single day! Just to come back and play SG2 with us
versus GW games at the same store!

As for Jon mentioning 15mm vehicles not being produced (or at least not in
high numbers of variety), I think that the above statement is a very good
reason for the opposite. 15mm vehicles are 1) easier to produce although lack
some details (possibly), 2) cheaper (less material required), 3) and vehicles
would be less costly to purchase, thus making 15mm more acceptable since the
wider range of the game rules and possibilities is opened up to using them.
'Realistic' gamers know that there is to little room to maneuver
vehicles on a 25 - 28mm board, although the figures and terrain are more
appealing visually. When someone walks by a table with a section of tanks and
gobs of foot troops, you get their interest quickly (using the old addage that
more is better). When you are playing a squad level game, the figures are
often obscured from hiding behind terrain and other
obsticles -
thus making them less likely to be seen ( a table filled with trees and bushes
is not to exciting to look at IMO). The games at GENCon and ANDCon were all
like this. The more figures on the table (including vehicles), the more the
spectators, all the more the sales at the booths. It would then be easier to
justify why your troops are equipped with missile launchers (and they actually
can use them), or the plasma weapons. Cracking PA with a GMS is not what I
would call a good cost ($ wise) to performance ratio.

    _IF_ Jon decides to make 15mm figures (granted this is a wish list),
I would love to see some power armor and vehicles hit the line. There would
only need to be about four or five different poses from each of the
nationalities to make it really interesting looking.
    In conclusion (yeah, I know - FINALLY!), the 15mm scale has been an
overwhelming success with me (right Kevin Walker?), and the scope of the
proposed 15mm project should still be targetted at people who are also new to
the game, and are off list.