[SG] NAC SAS rescues hostage from sword-wielding peasants [l

4 posts ยท Feb 2 1999 to Feb 3 1999

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Tue, 2 Feb 1999 13:33:36 -0500

Subject: Re: [SG] NAC SAS rescues hostage from sword-wielding peasants [l

Paul spake thusly upon matters weighty:

> My wife Cheryl and I played a relatively ludicrous game of

Heh Heh.

> The game consisted of the following:

Vets or Elite? Armaments?

> 2 3-man teams of green and regular Federal Stats Europa Free

Hmm. I think the FSE will have nada to do with Quebecois, but I would imagine
Le Quebecois Libre to be persisting on some annoying backwater worlds (like
the Free Scots, the southerners, and the other
groups of malcontents/freedom fighters/etc). I could see the FSE
selling them weapons (historically, France has sold to just about everyone)
and supporting them only where FSE interests were DIRECTLY at stake.

To kill the SAS, you need ambush capability, or double blind play -
to let your locals get in range. Try giving the locals some booby
traps. That might wound/slow the SAS. Give the FSE a couple of CDMs
to position. That might make quite a difference without upping the strength of
the FSE force.

Who was the hostage?

Tom.
/************************************************

From: Paul Lesack <lesack@u...>

Date: Tue, 02 Feb 1999 11:05:14 -0800

Subject: Re: [SG] NAC SAS rescues hostage from sword-wielding peasants [l

> Thomas Barclay wrote:

> > The game consisted of the following:

Elites! Leader 1! Robotic Supermen!

They had (whichever manufacture) Advanced Combat rifles without GLs (Firepower
2), while the FSE had Firepower 3 weapons. (ACR
w/GL). No SAW.

> > 2 3-man teams of green and regular Federal Stats Europa Free

Well, I like the look of the FSE, and the idea of French fighting English
appeals to me as a Canadian. It gives me a chance to
stick fleur-de-lys on my vehicles. I figure that the "Quebecois"
are actually an old, historically French Canadian unit that defected a long
time ago and the bame just stuck.

I was thinking of putting the red ensign on my NAC vehicles, seeing as Canada
would be back to its old "colonial" state.

> To kill the SAS, you need ambush capability, or double blind play -

My thoughts exactly. However, for the first try, I wanted to see how much of a
turkey shoot it would be.

By careful positioning I could also force the SAS to close assault the unit
armed with swords. With a large enough numeric superiority, they might
actually be able to take one or two of them out.

> Who was the hostage?

a) A Ral Partha unarmed female fantasy miniature in flowing robes

and

b)The governor of the province, who was kidnapped by the local
low-tech yahoos. The locals hired the cheaper, less well trained
mercs (FSE), while the government hired the best they could afford (NAC).

Obviously I have not been influenced by David Drake.

Also, two custom sculpted rabbits looked on.

From: jfoster@k... (Jim 'Jiji' Foster)

Date: Tue, 02 Feb 1999 20:58:23 -0000

Subject: Re: [SG] NAC SAS rescues hostage from sword-wielding peasants [l

> Also, two custom sculpted rabbits looked on.

Elite, Leader:1 killer rabbits? Then we'd just need a suppresion result
of "So Scared They Wet Their Armour"  ^_^

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From: DracSpy@a...

Date: Wed, 3 Feb 1999 12:30:53 EST

Subject: Re: [SG] NAC SAS rescues hostage from sword-wielding peasants [l

In a message dated 99-02-02 16:09:11 EST, you write:

<< >Also, two custom sculpted rabbits looked on.

Elite, Leader:1 killer rabbits? Then we'd just need a suppresion result of
"So Scared They Wet Their Armour"  ^_^ >>
I have a small rabbit (4 lbs), they can hurt you he has very sharp teeth that
can draw blood in a slit that is about 1/4" long.  If you had a much
bigger rabbit it could realy hurt you. He also has claws that can be used to
do a lot of damage (he can draw blood, I wonder what would happen if I sharpen
them...)
-Stephen