From: Brian Bell <bkb@b...>
Date: Wed, 6 Mar 2002 10:00:36 -0500
Subject: RE: [SG] (ish) Non-lethal anti-riot gel (back on-topic)
How would you model this in SG or DS2? Dispensor creates an area of impassible terrain?
From: Brian Bell <bkb@b...>
Date: Wed, 6 Mar 2002 10:00:36 -0500
Subject: RE: [SG] (ish) Non-lethal anti-riot gel (back on-topic)
How would you model this in SG or DS2? Dispensor creates an area of impassible terrain?