From: Christopher Downes-Ward <Christopher_Downes-Ward@a...>
Date: Fri, 2 May 2003 08:48:34 +0100
Subject: [SG] Blue on Blue
I've been designing a scenario which runs something like this:
A well know Serbian war criminal is moving between two locations in Bosnia
protected by a platoon of militia, however this move has been spotted by a 4
man 22 SAS OP. The decision is taken to insert a reaction force of US Rangers
(2 sections and a command element) ahead of them to set up an ambush, the SAS
follow behind to act as a blocking force. The SAS set up in one corner of the
board, the rangers set up with the 2 sections forming an L along the opposite
board edges to the SAS and the Serbs set up in centre of board. OK so far, but
it occurs to me that this is a good set up for a blue on blue between the
rangers and the
SAS, which is no bad thing - but how to model it?
The Serbians have a chance of spotting the rangers and deciding who moves
first, if they don't the NATO player decides.
The following are not true Orbats but represent the figures I have.
NATO Forces
M16 FP2 Impact D8 M203 FP3 Impact D8 SAW FP D8 Impact D10
SAS OP (Elite, Leadership 1, high motivation, Tired, Steady, D8 sensors, D4
armour) 2 troopers with M203 2 troopers with M16
US Rangers (Fresh, Confident, D6 armour) HQ Element (Veteran, Leadership 1,
Medium motivation, D10 sensors) 1 Ranger officer with M16 1 Ranger NCO with
M16 1 Ranger RTO with M16 1 Ranger medic with M16 2 Sections (Regular,
Leadership 1 or 2, Medium motivation, D10 sensors) 1 NCO with M16
1 SAW Gunner
5 Rangers with M16 1 Ranger grenadier with M203
Serbians (Fresh, Confident, D4 armour)
Pistol FP1 Impact D10 Assault Rifle FP2 Impact D8 LMG FP D8 Impact D10 SMG FP3
Impact D8 Close only IAVR FP D10 Impact D12*
HQ Element (Regular, Leadership 2, high motivation, D6 sensors (binoculars!))
1 Wanted man (Pistol) 2 Bodyguards (Pistol) 1 Officer (Pistol) 4 "Sections"
(Green, Leadership 2 or 3, low motivation, D4 sensors) 2 Militia with Assault
Riles 3 Militia with SMG
2 LMG
1 RPG (IAVR x 4)