SFB Conversions

7 posts ยท Feb 26 1998 to Mar 2 1998

From: Imre A. Szabo <ias@s...>

Date: Thu, 26 Feb 1998 13:33:28 -0500

Subject: SFB Conversions

Seeing how somebody else already opened this Pandora's Box last week...

Don't even try using a ship construction system to convert SFB ships. You'll
probably need a seperate construction system for each race. Their ships are
that different...

My method is to "translate" SFB SSD's into Full Thrust. The intent is to
simplify SFB and make it playable. The following SFB concepts go away: impulse
movement, drone reloads, scatterpacks, wild weasles, energy allocation. If
people are interested, I will post my "translation" rules to the mailing list.
However they are not fully developed. I have only translated the Hydrans
Destroyers (all
varients), and Klingon E4, F5, B10, and B11.  An 8 1/2 by 11 sheet of
paper has room for 10 Hydran destroyers without them being eyestrainingly
small.

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Thu, 26 Feb 1998 15:27:24 -0500

Subject: Re: SFB Conversions

Imre spake thusly upon matters weighty:

> My method is to "translate" SFB SSD's into Full Thrust. The intent is

Someone plays fantasy games..... (grin)

The following SFB concepts go
> away: impulse movement, drone reloads, scatterpacks, wild weasles,

Why get rid of WW? They are a neat idea. They are reasonably easy (I would
guess) to implement in FT. (Not vs. missiles specifically, but
just as a generic EW source - more like a SWAC).

Tom.

From: tachyon1@i... (Dr. Tachyon)

Date: Thu, 26 Feb 1998 20:52:02 -0600 (CST)

Subject: Re: SFB Conversions

> You wrote:

Please post them, complete or not.

From: Tim Jones <Tim.Jones@S...>

Date: Fri, 27 Feb 1998 08:00:37 -0000

Subject: RE: SFB Conversions

On Thursday, February 26, 1998 6:33 PM, Imre A. Szabo
[SMTP:ias@sprintmail.com]
wrote:
> My method is to "translate" SFB SSD's into Full Thrust. The intent is

I've tried a translation method too, gave up, I'd love to see yours, its
enough on topic to post, save an SFBer today. I have a shed full of SFB stuff
i'd like to use.

sincerely

From: Imre A. Szabo <ias@s...>

Date: Fri, 27 Feb 1998 12:10:58 -0500

Subject: Re: SFB Conversions

> Thomas Barclay wrote:

> Why get rid of WW? They are a neat idea. They are reasonably easy (I

The problem with WW is all the rules for voiding them, etc.

From: tachyon1@i... (Dr. Tachyon)

Date: Sun, 1 Mar 1998 20:29:19 -0600 (CST)

Subject: RE: SFB Conversions

> You wrote:

> I've tried a translation method too, gave up, I'd love to see

Ditto to that, I've got so much SFB stuff, it gives me a headache whenever I
see all of those wasted dollars.

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Mon, 2 Mar 1998 16:15:36 -0500

Subject: RE: SFB Conversions

Dr.spake thusly upon matters weighty:

> Ditto to that, I've got so much SFB stuff, it gives me a headache

Haven't we all? I don't just have the misfortune to have one generation of
rules, but two or three, just about every ship book, more SSDs than are
pleasing to the eye, and about 5000 counters. It's
not wasted dollars - its a lesson in the advantages of easy flexible
systems. SFB makes for excellent two ship duels for people who like detail and
lots of options. FT makes for excellent fleet battles which bog down in SFB (I
ran one where it took 3 hours to run 32
impulses - 1 turn).  FT also hurts your head less and promotes less
rules lawyering. But if you want to hammer that Klingon cruiser, there ain't
no substitute for SFB. (Proximity Photons and the Kaufman retrograde!)