Scratch Fighter re-write

1 posts ยท Mar 5 2004

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Fri, 5 Mar 2004 17:36:48 +1100

Subject: Scratch Fighter re-write

Let's see now...

All fighters have the following basic profile:
- Have 1 hull point
- Endurance of 6.
- Basic Movement of 24 MU
- Secondary Movement of 12 MU / 1 endurance
- Damage fighters on a roll of 6 (no reroll) / no endurance
- Damage ships on a roll of 6 (no reroll) / no endurance

Base Cost per squadron: 30 + weapon system

Virtual Mass (14) : 14*14/100+12+16 = 30
Base Hull: 6 Thrust (24): 8

Heavier weapon systems are installed. - weapons are added at normal ship
cost (divided by three for "unlimited" turn weapons).
- Interceptor +6 pts: loaded with PDS/Scatterpack, it attacks as those
rules
/ 1 endurance
- Attack +6 pts: loaded with heavy energy beams, it attacks as a class-1
beam / 1 endurance
- Torpedo +24 pts: loaded with pulse torpedoes and short range missiles;
hits on 2+ and does damage equal to the endurance expended (before
rolling).
- Heavy +18 pts: equipped with armor and defensive systems; has screen-1
against attacks.
- Fast +9 pts: Extra thruster packs increase the Base Movement to 36 MU.
- Long Range +15 pts: extra feul tankage negates the endurance cost of
secondary movement.
- Subpac +18 pts: loaded with unguided rocket packs / 1 endurance per
die rolled (ignores screens)
-

Resolution
[a bit loose, as I don't have a rulebook handy for the turn sequence]

Fighter Movement: as existing rules Secondary Movement: Fighters make their
secondary moves. Ordinance allocation: Salvo Missiles and Fighters are moved
into base contact with the nearest ship target (within 6 MU) if not already in
base contact with other fighters.
Fighters can only attack vessels and fighters that are in base-contact.

All fighter combat is resolved as a "furball". If a starship is one of the
combatants, it resolves all PDS fire first. Any surviving
fighters/missiles
alternate fire in initiative order until all squadrons have fired in the
combat.

Brendan 'Neath Southern Skies

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