SCALE OF FT (LONGISH AND CONTAINS PHYSICS)

2 posts ยท Nov 24 1996 to Nov 25 1996

From: Chris@K... (by way of Allan Goodall <agoodall@sympatico.ca>)

Date: Sat, 23 Nov 1996 21:21:32 -0500

Subject: Re: SCALE OF FT (LONGISH AND CONTAINS PHYSICS)

I sent the original message to Chris Smith, who isn't on the list (but ought
to be) but DOES play FT. He's also got a strong math and science background.
He responded with the following, which he allowed me to post on the list:

Rather neat analysis. My only comment is about the 13% light second range at
36".
This implies a round trip ping of 1/4 second. If I get pinged, I *know*
you
can't shoot me until at least 1/4 second later - time for a little
evasive action!
In addition, ping-analyse-shoot could easily take some time, since the
batteries likely have to recharge. If this takes even 45 seconds, suddenly the
odds don't look so good. (The firing and check could take *much* longer,
since a torpedo would be likely limited to 30 km/s - that's a 1000
second flight time, or about 13 minutes. Only one per turn! As for recharge
guns... 1) Charge the guns... 45 seconds 2) ping, ping, ping... 5 seconds 4)
fire and check hit status... 10 seconds
That's 1 minute - now I know why I want multiple guns. Each gun may only
get 19 shots per turn. If you add in evasive action (and don't forget the
basic distance factor 36" = 36,000 km) actually getting a hit *per shot* could
be quite difficult!

<<This is an interesting point. Are batteries single "tubes" or banks of
weapons? This could be used to explain why a beam weapon--essentially a
light speed, straight line weapon--only hits an unshielded weapon 50% of
the time. I can see why Jon Tuffley never bothered with an official "scale."
-

From: Mike Miserendino <phddms1@c...>

Date: Mon, 25 Nov 1996 17:02:24 -0500

Subject: Re: SCALE OF FT (LONGISH AND CONTAINS PHYSICS)

> Chris@KODAKO.KODAK.COM wrote:

A battery can be made up of a single or multiple weapon emplacement(s).