As you may have gathered my previous post was incomplete - it should
have been a save for sending later but my click was a bit previous:)
OK, having had a few bites on this one, heres a new worm to dangle for those
who may be interested:
STELLAR CONQUEST PBEM
Using 3RD Edition Metagaming rules plus amendments to incorporate some of the
advanced Avalon Hill rules (and scoring as per Perseid War) full details to be
advised on reciept of Empire title
Turnaround. 1 TURN EVERY 2 WEEKS starting end of May or earlier
Map. Custom map devised for Killa Conquest: Something In the region of a
10 X 10 startup area for each player, Ideally I'd like 16-25 players
Players : More the merrier - even novices will be able to pick up the
game with a little help.
http://home.sol.no/~beorn/batman/stelconc/
http://home.sol.no/~beorn/batman/stelconc/sc_tables.htm
http://users.erols.com/nolan/stellar/index.html
If are interested, Email me at den_den_den@talk21.com AND
would someone please fwd this to the sfconsim list, as I can't get through the
bbc firewall with this:
many thanks:D
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Denny: I read the stuff and also looked at the stuff on the net. A couple of
questions
1) What do the different colors mean on the map for the star systems (ie red,
blue, green) 2) What is the limit (population wise) for each type of planet
(terran, sub tarren, etc) or is this determined by the star card? 3) Do I
start with a planet(s) making stuff already or do I start with just 35 colony
ships and no production? 4) The rules mentioned that a ship can not have the
destination of the same star system that it started. How then do you do
exploration and return the information? Do you go out then come back (two
diferent destinations)? Do you know what the "gaming world" has for stars and
planets (ie there is a star system in this hex but you do not know what is
around it) or do we start from a a complete blank page and have to find
everything?
Enough for now
Could you take this off-list please?
[quoted original message omitted]