SAW versus HMGs in StarGrunt and DirtSide

3 posts ยท Jul 3 1998 to Jul 4 1998

From: Phillip E. Pournelle <pepourne@n...>

Date: Fri, 03 Jul 1998 15:41:23 -0700

Subject: SAW versus HMGs in StarGrunt and DirtSide

Hello, I've been watching the discussion regarding the use of HMGs versus the
Squad Assault Weapons from StarGrunt. Here is my solution that goes along with
my point costs for SG. The Squad Assault Weapon is the "Heavy Rifles" listed
in DirtSide for Powered Armor forces. If a fire team has a SAW in it then it
can fire up to 8 inches and draws three chits. A SAW in SG costs 8 points. The
free weapon that vehicles get are the SAW and take up no space. The APSW in
DirtSide are the MMGs and HMGs being discussed. The most reasonable I've read
are the ones with MMGs: FP 2D6 and impact 1D10 and HMGs FP 2D8 and impact
1D12. A MMG takes up one space for a turret weapon and a HMG takes up 2 spaces
for a turret weapon. A MMG costs 8 points and a HMG costs 10 points. If a
squad or vehicle have them then they can fire up to 12 inches and draw three
chits in DirtSide. Meanwhile, I believe that RFACs and GFACs should draw three
chits against
infantry as well in a DirtSide game.  Of course a RFAC/GFAC-1 takes up
two spaces for a fixed gun three for a turret. Therefore, the trade off is
space versus effectiveness versus infantry. I would apreciate the feedback.
Phil P.

Gort, Klaatu barada nikto!

From: John Atkinson <johnmatkinson@y...>

Date: Fri, 3 Jul 1998 21:54:43 -0500 (CDT)

Subject: Re: SAW versus HMGs in StarGrunt and DirtSide

> You wrote:

> The Squad Assault Weapon is the "Heavy Rifles" listed in

Flaw is that every team, or at least squad, since WWII has had a
SAW/LMG in it.  And that's what does the killing, rather than the
rifles of the troops. So there'd be no difference between power armor and
regular infantry in DS.

> Meanwhile, I believe that RFACs and GFACs should draw three

I truly agree!

From: Owen Glover <oglover@b...>

Date: Sat, 4 Jul 1998 16:53:59 +1000

Subject: RE: SAW versus HMGs in StarGrunt and DirtSide

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