Sa'Vasku starbases

9 posts ยท Jun 6 2000 to Jun 8 2000

From: Roger Books <books@m...>

Date: Tue, 6 Jun 2000 14:09:13 -0400 (EDT)

Subject: Sa'Vasku starbases

I hadn't thought about it much, but an immobile Sa'Vasku starbase is the only
one I've seen with a chance of working. You aren't going to outrange it, SMs
can be made fairly useless, it can generate fighters...

From: Matthew Seidl <seidl@v...>

Date: Tue, 06 Jun 2000 12:29:43 -0600

Subject: Re: Sa'Vasku starbases

> On Tue, 6 Jun 2000 14:09:13 -0400 (EDT), Roger Books writes:

Hmmm. Interesting idea. Only saves you 20% of the mass though, since S'V
drives are a flat 10%. So not that much better than a war ship. Now, a 1200
mass sumer S'V ship scares the willies out of me, even if it had drives. Class
8 beams or 9 beams? 200 dice at under 12"? (based on a hull 5x the size of a
Vas'Sa'Rosh)

From: Jon Davis <davisje@n...>

Date: Tue, 6 Jun 2000 14:45:50 -0400

Subject: RE: Sa'Vasku starbases

I'm a little curious as to what the Sa'Vasku would use a starbase for. Could
it be a "health" station where biomass could be regrown and transferred to
ailing ships? Could it be used for establishing a protected volume of space
for defensive purposes?

Any other insights?

From: Roger Books <books@m...>

Date: Tue, 6 Jun 2000 14:50:50 -0400 (EDT)

Subject: Re: Sa'Vasku starbases

On  6-Jun-00 at 14:48, Davis, Jonathan E (CRD) (davisje@crd.ge.com)
wrote:
> I'm a little curious as to what the Sa'Vasku would use

I would have at least one around any major world (since they are useful). If
the combat makes it to the world it is nasty in and of itself. If the combat
doesn't make it to the world the fighters it launches can be used for attacks
of the enemy and repair of your capital beasts. Not in the rules, but I think
I would station a half dozen or so young (scout sized) bioships with it just
for feel.

From: Matthew Seidl <seidl@v...>

Date: Tue, 06 Jun 2000 12:52:45 -0600

Subject: Re: Sa'Vasku starbases

> On Tue, 6 Jun 2000 14:45:50 -0400 , "Davis, Jonathan E (CRD)" writes:

I'm not sure the S'V would have starbases as such. Grow some very large ships
with low power (huge biomass). They would move slowly, but could move around a
system and between systems to "farm" them. Equip the monster with some large
drone bays for cruiser sized ships, and some regular drone bays for anything
with a drone bay itself, and you can feed the fleet mass.

This has come up before (already), but I do wonder how small S'V ships are
made and refueled. Healing? Feed off of one of these monster farming units?

I can see a really interesting scenario where a human fleet chases a couple of
S'V large but wounded units to one of these bases. Have to get mass from the
base to the damaged units to heal them of for the fight, but the massive unit
isn't all that combat capable by itself.

From: kaime@m...

Date: Tue, 6 Jun 2000 15:59:58 -0400

Subject: Re: Sa'Vasku starbases

Group,

I fairly new to Full Thrust and Dirtside but I'm hitting the ground running
here in Atlanta with a Sa'Vasku fleet. I also enjoy Kr'Vak, NSL, and I'm
working on a custom Independent Mars nation, rebel colonies. But the Sa'Vasku
are my main fleet and loving to make 'space terrain' and conversions I started
thinking about the idea of a Sa'Vasku star base and other Sa'Vasku unique
'terrain.'

I was thinking about if the Sa'Vasku would even make these since each ship
might be considered an individual creature. But like a queen bee of sorts or
even a tree, a Sa'Vasku star base might be an almost immobile creature but
still central creature to the race. By central, these star bases could
be nodes to a hive mind or feeding grounds / hospitals / shipyards of
sorts (see below.)

The weapons and fighter scheme of the Sa'Vasku would make the star base
impressive and perfect for defense of a world. I think it would be reasonable
for the Sa'Vasku to have them, but they would most likely only have them in
combat in rare cases. At least in my mind I see Sa'Vasku as aggressors against
the humans so their star bases would not be seen as much as say a human star
base.

These Sa'Vasku star bases might be places where the other ships are
grown/born, almost like a ship yard but with huge wombs.  This would
make for an interesting mission for a human fleet to enter a system to fight
such a star base creature to cripple her (destroy the shipyard.) Plus there
might be young ships there ready to fight for their 'mother' which is Sa'Vasku
star base.

Aimee 'Brood Bitch'

[quoted original message omitted]

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Tue, 6 Jun 2000 16:09:16 -0700

Subject: Re: Sa'Vasku starbases

> I hadn't thought about it much, but an immobile Sa'Vasku starbase

Hmmm. This suggests a very cool modelling project...

From: Laserlight <laserlight@q...>

Date: Tue, 6 Jun 2000 20:23:58 -0400

Subject: Re: Sa'Vasku starbases

> I hadn't thought about it much, but an immobile Sa'Vasku

Looks something like an old style naval mine, plus crustacean exoskeleton.

From: Nyrath the nearly wise <nyrath@c...>

Date: Wed, 07 Jun 2000 21:46:56 -0400

Subject: Re: Sa'Vasku starbases

> Laserlight wrote:

I haven't seen one, but I pictured them as being sort of like a sea urchin
from hell.