Sa'vasku Seeker

2 posts ยท Dec 20 2001 to Dec 22 2001

From: Jaime Tiampo <fugu@s...>

Date: Wed, 19 Dec 2001 22:54:52 -0800

Subject: Sa'vasku Seeker

Ok, well nothing's been said as of late about the idea so I'm going to
summerise the current thought.

Sa'vasku Seeker:

Production: * Uses a drone womb to produce * Power comes out of repair *
Requires 2 biomass, 4 power per seeker * Can produce up to 3 seekers per womb

Attack: * Moves like MT missile

Warhead Types:
* Explosive - 2D6 Damage
* Needle - Damages one system of choice

From: Jaime Tiampo <fugu@s...>

Date: Fri, 21 Dec 2001 23:22:52 -0800

Subject: Re: Sa'vasku Seeker

Ok so I did some fiddling with building ships and came to the conclusion that
2 biomass and 2 energy per Seeker would put it on par with MT missiles. This
assumes a single flight launch of Seekers, using 2 turns to produce the whole
salvo, with no mass allocated for stingers and the human ship with 6 thrust.
If you add a stinger and cortex the cost is higher for Seekers but the ship
can use it's power for beam shots too.

2 power seems balanced to me, and 3 a little high, but then I'm probably
missing something.

Sa'vasku Seeker:

Production: * Uses a drone womb to produce * Power comes out of repair *
Requires 2 biomass, 2 power per seeker * Can produce up to 3 seekers per womb

Attack: * Moves like MT missile

Warhead Types:
* Explosive - 2D6 Damage
* Needle - Damages one system of choice