Sa'Vasku Needle Pods...

6 posts ยท Jul 4 2000 to Jul 7 2000

From: Imre A. Szabo <ias@s...>

Date: Tue, 04 Jul 2000 06:46:29 -0400

Subject: Sa'Vasku Needle Pods...

Here my shot at the Sa'Vasku Needle Pods...

Requires 1 Bio Mass and 3 points of power from the A pool. This allow
the bio-ship to make two needle attacks on any one ship with in 6 mu or
one needle attack on any one ship 7 to 12 mu away. Nominate systems, and roll
one die for each system. On a 1 to 3 only one point of damage is scored, on a
4 to 6, the system is knocked out in addition to one point of damage.

Note that Lance Pods average 2.3 damage points at 0 to 6 mu and 1.75 points of
damage at 7 to 12 mu. So the Needle Pods are deffinately effective...

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Tue, 4 Jul 2000 07:58:13 -0700

Subject: Re: Sa'Vasku Needle Pods...

> Here my shot at the Sa'Vasku Needle Pods...

[snipped]

Why would the needle "beam" mechanic be discarded here?

The pods you describe sound way too accurate.

From: Charles Taylor <charles.taylor@c...>

Date: Tue, 04 Jul 2000 19:15:25 +0100

Subject: Re: Sa'Vasku Needle Pods...

In message <v04003a01b587ab320c04@[63.201.228.217]>
> Sean Bayan Schoonmaker <s_schoon@pacbell.net> wrote:

> >Here my shot at the Sa'Vasku Needle Pods...
Hmm... I posted a Sa'Vasku needle pod concept to the list a while ago -
don't remember any comments about it though.

If anyones interested - I'll dig it up - but it should be in the
archives somewhere.

From: Imre A. Szabo <ias@s...>

Date: Wed, 05 Jul 2000 22:16:28 -0400

Subject: Re: Sa'Vasku Needle Pods...

> Sean Bayan Schoonmaker wrote:

> >Here my shot at the Sa'Vasku Needle Pods...

They're not too accurate and the needle MISSILE mechanic has not been
discarded. I didn't base them on needle beems, because the drone launchers
launch "missiles", as in projectiles...

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Wed, 5 Jul 2000 19:18:38 -0700

Subject: Re: Sa'Vasku Needle Pods...

> They're not too accurate and the needle MISSILE mechanic has not been

Quite right, however...

Since the pods in question are 1 MASS, IIRC, and the launcher is reusable, the
effect should be different from the missile im order to keep things properly
balanced.

From: Imre A. Szabo <ias@s...>

Date: Thu, 06 Jul 2000 20:52:48 -0400

Subject: Re: Sa'Vasku Needle Pods...

They are. They don't have the range of missiles. They do less damage then
missiles, and they eat up your hull every time you fire them....

IAS

> Sean Bayan Schoonmaker wrote:

> >They're not too accurate and the needle MISSILE mechanic has not been