From: Chad Taylor <ct454792@o...>
Date: Sun, 10 Nov 1996 21:30:10 -0500
Subject: Sa'Vasku Brood ships
After more play we have come up with several new (to us anyways) Sa'Vasku ship types. I thought I would post one and see what you all thought. The idea is to give the Sa'Vasku some variety in there fleets. Brood Ships (Mother ships, Birthers, Spawn ships) This type of Sa'Vasku "ship" has specialized in the growth of various types of Drone Pods. This ship is roughly the equivalent of a human Carrier/missile ship. It follows all of the standard Sa'Vasku rules with all systems costing there listed cost in energy to use. The exception to this is the Energy Pulse Weapon which cost on more point per range band to fire ( 2:close,3:medium,4:long). The cost of this ship type is: Escort: 6 per mass Cruiser: 7 per mass Capital: 8 per mass In addition to being able to spawn the normal Drone Pod type fighter the Brood ship is able to spawn other Drone Pods that equate to other types of fighters, though at an increased cost in energy. Interceptor: 25 points Attack: 30 points Heavy: 35 points All costs are for a group of six. The Brood ship is also able to birth other types of pods that seek to ram targeted ships. These pod types are able to hit with great precision, often destroying specific systems of threat to the Sa'Vasku fleet. The Pod types are the Equivalent of human needle missiles and follow the same rules as normal missiles. They cost the Sa'Vasku Brood ship 10 pts per missile to launch and must be launched from the forward arc. Still other types of small independent drone type creatures can be laid by the brood ship. Once they are laid they are incapable of movement and wait for an enemy ship to approach so that they may attack. These Pods are identical to normal human mines and follow the same rules. They cost five points per mine to lay and the brood ship may lay as many mines per turn as it wishes to (subject to energy requirements of course) The last observed capability of the brood ship is its ability to launch small pods over a short distance that actually board and attempt to kill the crews of the ships attacked. These "boarders" may be fired up to a distance of 6 inches from the brood ship and may be "fired" from any arc. The Brood ship may launch six boarders per 10 energy points expended and these will hit automatically, though they may be engaged by PDF (etc.) fire as if they were fighters. Once they attach themselves they burrow into the ship and roam the vessel attacking the crew. Work out the attack as per a normal boarding action with the boarding party strength of the Sa'Vasku being the number of boarders that safely make it to the targeted ship.