From: Denny Graver <den_den_den@t...>
Date: Tue, 9 Mar 1999 06:47:35 -0000
Subject: Rules for BFG/FT Conversion. (Warp Space Winds)
> The sailing rules look fine, but I'd drop the changing wind Or the warp space winds winds as suggested by Danny Moody > It can be quite a challenge to maneuver a sailing craft on the table Unless the roll for Warp Space Winds is made before order writing. The dice roll could be hidden under a cup until orders are written, or a pack of cards could be used. The Eldar player would then know how much wind he had to work with. PSB: The eldar sensors get a 'WSW' prediction at the end of the previous turn. > I don't know where anyone got the idea that you roll for wind