Replenishing fighters

2 posts ยท Apr 8 1997 to Apr 9 1997

From: Phillip E. Pournelle <pepourne@n...>

Date: Tue, 8 Apr 1997 14:22:35 -0400

Subject: Replenishing fighters

Having worked on a carrier I have some real problems with the idea than an
entire fighter can be fielded out of parts on hand. Usually it is the other
way around, there is a hangar queen that never flies because there are not
enough parts to keep all of them up at one time. So the rule should instead be
that every squadron leaves with only 5 fighters... Obviously those who bought
carriers won't like this bit of realism... I don't think that fighters need
beefing up, they are quite capable on their own... Additionally, if you can
replenish fighters in the middle

of the game, how about my missiles...? Phil P.

From: Mike Miserendino <phddms1@c...>

Date: Wed, 9 Apr 1997 13:07:51 -0400

Subject: Re: Replenishing fighters

> Phillip E. Pournelle wrote:

Interesting, but not really in scope with the level of detail in FT.

> I don't think that fighters need beefing up, they are quite capable

I think reloading weapon systems should be available in this game. I like the
idea of using support ships and actually having a need for them. I would use
standard docking rules from the game with adjusted times for transport and
reloading of weapons. Of course certain weapon systems could
use reload costs such as sub-packs and scatter guns.