Regard of FTL technology...

5 posts ยท Sep 16 1997 to Sep 19 1997

From: Chun Wang <cwang@d...>

Date: Mon, 15 Sep 1997 21:31:10 -0400

Subject: Regard of FTL technology...

I know it's a VERY interesting and VERY controversial topic. BUT does it
really matter how it works? A game is a game is a game...:) WE are here to
discuss about game right?

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*"To be or not to be that is the question."
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*To be is infinite better then to be in the limbo flowing around...
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*So.....			 Get a life... :)
*

From: Chris McCurry <CMCCURR@v...>

Date: Tue, 16 Sep 1997 17:09:55 -0400

Subject: Re: Regard of FTL technology...

> I know it's a VERY interesting and VERY controversial topic.

Though at times it seems that some of the threads are not related to the game
they are derived from it.

The fact of how it works could be important based on the type of game you run.
People like my-self that like realistic games have a need to know if it
can work; and if it could how.

It's all RELATIVE to the styles of FT playing.

CMC

From: Donald Hosford <hosford.donald@a...>

Date: Thu, 18 Sep 1997 13:03:07 -0400

Subject: Re: Regard of FTL technology...

> Kevin Wang wrote:
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> *"To be or not to be that is the question."
 *
> *To be is infinite better then to be in the limbo flowing around...
 *
> *So..... Get a life... :)
 *
> *Chun-Kai Wang a.k.a. Kevin, Zelt, and Zilvra Argith
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*

I don't mind the FTL/relitivity discussion, but I think someone should
point out that FTL is impossible as we understand things NOW. Who knows what
we may come up with in a few hundred years. The solution could be something so
simple that we are just too obtuse to see it...

They once said that no could breath when traveling faster than 30MPH. We did.

They once said man can't fly. He did.

They once said man can't fly faster than sound. He did.

They once said moon landings were impossible. We did several.

Nobody can tell me that something is impossible. We only need to spend enough
time, and figure out how to do it. And keep an open mind. Some of todays
scienctists have closed there minds to any possiblities.

From: Samuel Penn <sam@b...>

Date: Fri, 19 Sep 1997 14:18:51 -0400

Subject: Re: Regard of FTL technology...

> >>I know it's a VERY interesting and VERY controversial topic.

Yes!

> >>A game is a game is a game... :) WE are here to discuss about game

And one the most important aspects of an SF game is how the underlaying
technology works.

Okay, the above is all IMHO, but it is part of the background to FT, which I
think has to be said to be on topic for this list.

From: Samuel Penn <sam@b...>

Date: Fri, 19 Sep 1997 14:24:28 -0400

Subject: Re: Regard of FTL technology...

In message <34215ECB.1FC0@acd.net>
> Donald Hosford <Hosford.donald@acd.net> wrote:
Some
> of todays scienctists have closed there minds to any possiblities.

The problem is tat lots of people have spent most of this century trying their
utmost to test relativity to the limits, in the attempt to disprove it.

So far, it has withstood all tests. Anything which 'supersedes' it has got to
still obey relativity, under all situations in which relativity has been
tested and found to work.

This means that whatever the new theories, mass will approach infinity as you
near light speed. It also means that damn wierd things start happening with
causality if you find another way to go FTL.

According to relativity, FTL implies time travel. If you have FTL, then you
can set up a situation where you can go back in time and cause a paradox.
Paradoxes are A BAD THING.

I don't know how much the FTL/time travel link has
been tested (theoretically), but if it holds, then it's a good enough reason
for FTL to be forbiddon.