In SG2 terms:
GMS: unlimited range, uses guidance, spoofable by ECM, impact D12*.
Ammo: Typically 1-4 shots.
Example: Javelin
IAVR: quality based range bands, uses FP D8 or D10, unspoofable, impact
D12*.
Ammo: Typically 1 shot. Some multi-shot variants have been suggested.
Example: LAW-80, RPG-18, M-72, Armburst, Panzerfaust
RR: ?
Ammo: Typically ? - How many Carl G rounds would a two man det carry?
Maybe
8?
Example: Bazooka, Carl Gustav, Panzershreck
I was wondering how people handled MAWs in SG2.
I thought perhaps use the 12" range ands of vehicle mounted weapons (or a
doubled range bands like a sniper if using quality rangebands)? Impact 2D8*
(if you don't mind throwing in non-standard impact, otherwise D12*). FP
D10 (better sights than most IAVRs).
Is this at all reasonable? How does this match up to such weapons in DS2?
I'd go with a slightly different interpretation of the MAW-type
weapons...
[quoted original message omitted]
Rob Hofrichter replied to Tom Barclay:
> In SG2 terms:
For GMS/P, yes.
> Ammo: Typically 1-4 shots.
...though in most armies, every rifleman in the squad is supposed to
carry one IAVR, so giving the squad one IAVR per non-specialist member
is quite reasonable.
> Example: LAW-80, RPG-18, M-72, Armburst, Panzerfaust
Yes, Armbrust (means "crossbow"). "Armburst" sounds rather painful for the
shooter <g>
The WW2 Panzerfaust fits into this category; the modern Panzerfaust 3 is more
a specialist support weapon like the CG. In its tactical use, I
mean - technically it's quite different from the CG.
> RR: ?
The Panzerfaust 3 and RPG-7 fit in here as well. OK, technically none
of Bazooka, Panzerschreck or Panzerfaust 3 is a "recoilless rifle" -
the first two are smoothbore rocket launchers, the latter a Davis Gun (also
smoothbore IIRC), rather than rifled recoilless guns. Not sure
about the RPG-7 - it's a recoilless gun like the CG, but IIRC it's a
smoothbore as well. The CG is a rifled recoilless gun, thus "recoilless
rifle".
I guess only an interior ballistics person would care about these
differences though <g> - it's similar calling an Airbus "a Jumbojet"
when you really mean "big airliner", or calling diesel "gas" when you mean
"car fuel". It's probably my own fault anyway, due to being sloppy
with the terms earlier :-/
All of the above weapons are reusable* shoulder-launched
anti-tank/support weapons with little or no recoil (regardless of the
physical principle which negates the recoil) which can fire many
different types of ammo - HEAT, HE, bunker-busters, smoke, illum. and
so on.
Unfortunately I don't think there's any spiffy acronym covering these
weapons without also covering a lot of disposable (IAVR-style) ones :-(
* OK, only the sight and trigger mechanism of the Panzerfaust 3 are
reusable; the barrel is part of the cartridge :-/
> Ammo: Typically ? - How many Carl G rounds would a two man det
For today's CG, no more than 9 rounds. The loader can carry 4 in his backpack
and 2 in each hand, and the gunner can have one in the weapon. Not that
running around with a loaded CG is *allowed* (except possibly
in Brazil), but in a real fight soldiers are likely to do it anyway :-/
I'd be surprised if a Panzerfaust 3 team could carry that much ammo
though (the rounds are *big*); an RPG-7 team might be able to carry
more than this.
> I was wondering how people handled MAWs in SG2.
Hm? Working mostly with infantry weapons I read the acronym "MAW" as
"Multipurpose Assault Weapon", ie. something designed primarily to take out
bunkers and buildings but with at least some effect against (light) armoured
vehicles. From your suggested stats I guess that you're thinking of something
else, though?
> I thought perhaps use the 12" range ands of vehicle mounted >>weapons
Impact 2D8* (if you don't mind throwing in non->>standard impact,
otherwise D12*). FP D10 (better sights than most >>IAVRs).
Um... at the moment all IAVRs have FP D10 already, so FP D10 can't be "better
sights than most IAVRs".
> I go with range based upon crew quality. I don't use it as a guided
Um. Tom explicitly included the LAW-80 in his IAVR category, and it
certainly has a spotting rifle... not that I'd equate a spotting rifle
with vehicle-quality FC, of course :-/
Later,