RE-[FT] airless bodies

1 posts ยท Jan 10 2001

From: Bif Smith <bif@b...>

Date: Wed, 10 Jan 2001 21:35:26 -0000

Subject: RE-[FT] airless bodies

K.H.Ranitzsch wrote-

> If you want to keep it simple in game terms, you could argue that

Doh, why didn`t I think of this simple way to accout for fighter launching
that doesn`t afect the game?

For SML`s (or any missiles), just reducing the range (or for MT missiles, the
range in the first turn) would be a easy way to accunt for the thrust used to
climb out of the gravity well.

Also, a question about the reative cost`s of fighters vs ship, in a strategic
sense, (not a tactical sense which is what FT is). When you compair the cost
(and building times) of fighters compaired to ships, would it become cost
effective to hord or retreat early with your starships, whereas the fighters
because of their small size and relative cheapness (and
quicker replacement/build time), would be cost effective to lose your
entire fighter compliment to take out a enemy ship? The thoght for this came
from the discusions for striking the colour, and rereading "in death ground"
(I`ve lost count the number of times I`ve read this novel, or anything by
webber) where one of the fighter pilots was saying something like "the brass
do worry about bringing pilots home after a mission, but in the end, fighters
and their crews are expendable and replaceable" (sorry, I know I totally
misquoted there, but it is the gist of what he`s saying).