Range effects on cost (Was Re: Starship! and FT, from the author)

1 posts ยท Sep 13 2000

From: Charles Taylor <charles.taylor@c...>

Date: Wed, 13 Sep 2000 23:31:02 +0100

Subject: Range effects on cost (Was Re: Starship! and FT, from the author)

In message <200009132036.WAA07060@d1o901.telia.com>
> "Oerjan Ohlson" <oerjan.ohlson@telia.com> wrote:

[snip]
> >>My experience with variable range bands, almost all of which is on

So, looking at it, as a general rule, if you multiply range by 'n' then you
multiply MASS (and also COST) by the square on 'n'?

Hmm.. so MASS is proportional to area covered, hang on! what about adding
extra fire arcs, each arc increased the area covered by an amount
equal to the original area covered - darn it, I though I had it sussed,
now I'm confused >:-?
I think I'll go back to mucking about with ship designs!

> >>>Also, has anyone any ideas on the cost breaks / penalties of

I guess it may have crossed my mind :-)
> >Thanks for the advice.