Question about combat moves in SGII

1 posts · Jun 18 1996

From: M.J.Elliott@u...

Date: Tue, 18 Jun 1996 06:59:16 -0400

Subject: Re: Question about combat moves in SGII

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From: Elliott.MJ at BULL-UK03-TITAN
Date: 6/5/96 1:06PM
To:
/DT=RFC-822/DV=FTGZG-Làbolton.ac.uk/C=FR/ADMD=ATLAS/PRMD=BULL/OU=INTERNE
T at X400GTW
Subject: Re: Question about combat moves in SGII
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Subject: Re: Question about combat moves in SGII
Author:  Elliott.MJ at BULL-UK03-TITAN
Date:    05/06/96 13:06

> Andrew E. B. Cowell wrote:

> I wonder if the combat moves shouldn't have been, for example, 2D6

The only difference statistically is that 2D6 gives a (crude) normal
distribution, whereas D6*2 gives a linear (i.e. flat) distribution. We chose
the latter. If ypu prefer rolling 2D6 instaed of D6*2 go ahead...

> Just a thought. I doubt it makes much difference in game play.

Yeah, you're probably right.

> By the way, I put together a Stargrunt II page. Pretty basic; it only

Like the page! Please feel free to take anything I say on this list and add it
to your page. Thanks.