From: Tom McCarthy <tmcarth@f...>
Date: Wed, 2 Feb 2000 11:30:45 -0500
Subject: Poll on HBW
I like Dean's idea of charging half the capacity each turn. Presumably, a damaged system with halved capacity charges one quarter of the original capacity (rounded down). I would only allow rerolls of 6's if the damage modifiers for range (and possibly shields) are still applied to the reroll. I like the to-hit roll in addition to rolling for damage. To make it fairly limiting, how about 3+ to hit at all ranges ? Most of us can hit on a consistent basis with that, but Indy'll only hit about 1 in 6. Sounds pretty good to me.