Playing with Rocks

1 posts ยท Sep 29 1997

From: Sprayform <sprayform.dev@n...>

Date: Mon, 29 Sep 1997 11:01:17 +0100

Subject: Playing with Rocks

Whilst we are on the topic of asteriods I thought someone might like this that
I came up with a few years back!

Running the Gauntlet (A short senario)

Rebel force: 1 light cruiser
                        3 frigates

Imperial force: 1 battleship 1 escort cruiser
                        2 destroyers

The space board: 6 asteriods (at least ship sized)

The story: The rebel forces have managed to steal sensor ship IID data on the
Imperial Fleets (to be used in the later senario) and must deliver it 'home'
to use it To help them escape the possie they are running through an asteroid
belt they have vector mapped. The Imperial chasers must destroy the ship

The set up: The rebel player places the six asteroids anywhere on the
spaceboard. The rebel player enters his force at any speed along one short
edge of the
large table.{Takes 2-3 turns before the imperials
enter at any point and speed on the same edge.} and must exit (with the data
to win) off the opposite short edge. (s)he must write down on which ship the
stolen IID is kept The asteroid belt has a safe speed X,if the rebel ships do
not exeed this speed then they gain the
following benefit:-
Each asteroid can only be moved once by the rebels for the duration of the
game. One asteroid may be moved 2D6 each turn in any direction Any ship that
hits an asteroid is destroyed as in FT, they also block line of sight as on
FT. If the rebel player exeeds speed X then the
following occurs:-
A random(1D6) number of asteriods move 2D6 in a random(1D12) direction. On any
subsequent turn that the rebels move at speed X or less they gain their
benefit but may not move asteroids _they_ have
previously moved.

Notes: X can be determined by the size of the table The Lt.Cruiser is damaged
to some extent (depending on player experience)

Jon (top cat) Sprayforming Developments Ltd. [production tools]
                                           made in
				      [prototype  times]
'The future is now'