Planet 'Terrain'

5 posts ยท Jul 16 1996 to Jul 19 1996

From: PCARON <Pcaron@c...>

Date: Tue, 16 Jul 1996 09:16:22 -0400

Subject: Planet 'Terrain'

I have just finished reading the rules on using Planets in Full Thrust. I was
trying to think of a way to simplify the execution of them. I didn't like the
idea of having to measure how far you are from the planet everytime you get
close enough to hit it's atmosphere. I also wasn't so keen on the idea of
having to use a flexible tape measure to move my orbiting starships around the
planet.

So, what I'm going to do is the following:

Glue a half sphere to the center of an old (crappy) vinyl record. Then paint
the whole thing black. Splash some paint on the planet and finish off by
painting a ruled orbit in white so when a starship gets in orbit the player
merely moves the starship around the painted ring.

You won't need to measure the distance to the center of the planet everytime
you're close enough to hit the atmosphere either.

Comments?...

Pete

From: Joseph L. Haygood <jhaygood@a...>

Date: Tue, 16 Jul 1996 10:34:21 -0400

Subject: Re: Planet 'Terrain'

> At 09:16 AM 7/16/96 -0400, you wrote:

> So, what I'm going to do is the following:
Hadn't thought of doing that. You have done well. I was trying figure out the
same thing. Put yourself in for a raise....<g>

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Thu, 18 Jul 1996 21:25:58 -0400

Subject: Re: Planet 'Terrain'

<snip>
> So, what I'm going to do is the following:

Another idea would be to mount a spherical planet on a wide base, as suggested
above, which would give you both an orbit line AND a nice "whole" planet.

From: starwarsnut@j... (Paul A Neher)

Date: Fri, 19 Jul 1996 01:25:31 -0400

Subject: Re: Planet 'Terrain'

On Thu, 18 Jul 1996 18:25:58 -0700 (PDT) schoon@aimnet.com (Sean Bayan
> Schoonmaker) writes:

Looking at this, it causes me to ponder... planetary gravity wells affecting
movement actually puts a linear DISTANCE SCALE to the game then does it not? I
don't know the specifics (but I am sure that you physics majors out there do)
but we can calculate the gravitational pull effect of a planet based on its
mass right? In FT, the radius of gravitational pull is equal to the diameter
of the planet. By strange math, we can then deduce a tabletop scale (ie. 1" of
space = so many thousand meters). And if a ship travels so many thousand
meters a turn, then we can deduce TIME... and the whole thing comes into
perspective.... I hate that!;)

From: Mark A. Siefert <cthulhu@c...>

Date: Fri, 19 Jul 1996 07:34:23 -0400

Subject: Re: Planet 'Terrain'

> Paul A Neher wrote:

> And if a ship travels so many thousand meters a turn,

Uh Oh....he said the "P" word! Throw him into the Vortex (and don't let him
eat the fairy cake like that two headed, three armed jerk did)!

Later,