Percentile dice from archives

1 posts ยท Sep 23 2003

From: Glenn M Wilson <triphibious@j...>

Date: Tue, 23 Sep 2003 18:38:42 -0500

Subject: Percentile dice from archives

GZG List Archives -- August 1999
Number 459 of 910 messages in this Archive
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[DS II] YNA Chit replacement scheme

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From: bbrush@xxxxxxxxxxxxxxx
Date: Mon, 16 Aug 1999 10:31:57 -0500

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As some of you may remember I asked about a percental chart to replace the
chits, and while Andrew was very nice to point me in the direction of his page
(thanks Andrew) neither of his charts are percental based, which is what I
really want.

This "project" was instigated by a conversation I had with Bryan at Gen Con in
which we both admitted to being somewhat paranoid about losing chits during
Cons, and the negative consequences of that. Plus there's always the problem
of "Who didn't put these 4 Red 2's, and 3 Red 3's back in the chit bucket?".
 :-)

So last night I sat down to count my chits to verify that I have a full set
for an upcoming Con. (It will be my first GM'ing DS for KR) Since I was
counting anyway it was a small matter to note down the exact distribution of
chits (colors, numbers, etc). Once I knew the distribution it was easy to
convert to a percental chart. If anyone is really interested I can post my
exact method in another post. Anyway here is the chart. The probabilities on
it should be within half a percent as the chits.

97-100  Boom
89-96  R3
76-88  R2
59-75  R1
55-58  R0
51-54  Y3
45-50  Y2
37-44  Y1
34-36  Y0
30-33  Gr3
24-29  Gr2
16-23  Gr1
13-15  Gr0
7-12    M
3-6       Systems down - Target
1-2       Systems down - Firer

Obviously this chart is organized with my own personal bias that the higher
you roll the better the result should be, but it could certainly be
rearranged. If anyone wishes to do so, I would be happy to provide the
probabilities I based the chart on.

I hope someone finds this interesting/useful.

Brushman

<snip>