PA TO&E so far

4 posts ยท Feb 14 2001 to Feb 15 2001

From: Eli Arndt <emu2020@c...>

Date: Wed, 14 Feb 2001 14:52:28 -0800

Subject: PA TO&E so far

Alright, this is what I have so far...

COMPANY HQ SQUAD 1 Commander 2 Troopers
1 Comm/EW Specialist

RECON GROUP Directly under the command of the COMPANY HQ but often attached to
a specific platoon.

3 Teams of two Recon Specialists

COMMAND TRANSPORT 2x APCs 1x C&C Vehicle
2x REcovery/Repair Vehicles

THREE PLATOONS Each platoon includes the following

PLATOON HQ 1x Officer 2x Troopers
1x Comm/EW Specialist

PLATOON TRANSPORT GROUP 1x Command APC 3x APCs

TWO BATTLE SQUADS each having 1x Sergeant 3x Troopers

From: mark.langsdorf@a...

Date: Wed, 14 Feb 2001 16:59:53 -0600

Subject: RE: PA TO&E so far

> COMPANY HQ SQUAD

One of those troopers should probably the senior NCO for the company, yes?

> RECON GROUP

Righto.

> COMMAND TRANSPORT

I'd throw in an ambulance, too. Possibly
cross-attached from the battalion support company,
though - that can be hard to decide.

> THREE PLATOONS

When you say HW, do you mean tripod mounted cannon and light guided missiles,
or SAWs? Stargrunt 2 mechanics really encourage the use of SAWs, so I'd expect
that a trooper in each
squad would carry one, and let the HW specs carry DFFG/1s or
GMS/Ls or whatever.
What are the stats on your standard PA?

From: Robertson, Brendan <Brendan.Robertson@d...>

Date: Thu, 15 Feb 2001 12:32:30 +1100

Subject: RE: PA TO&E so far

> From experience, I can say that these squads will get butchered, due to
The transport isn't necessary for combat (unless you're using slow PA).

Company HQ = Major, 2 troopers, 1 EW

3 x Platoons of: Platoon HQ = Captain, 2 troopers, 1 EW Recon 1 = 2 x troopers
Squad 1 = 1 Lt, 5 x troopers, 1 SAW Squad 2 = 1 Lt, 5 x troopers, 1 SAW

This give more flexibility, unless your heavy weapons are groundmounts. The
vehicles can be assigned on an "as needed" basis, with their own command
structure.

Neath Southern Skies -http://home.pacific.net.au/~southernskies/
[MKW2] Admiral Peter Rollins - Task Force Zulu-Beta
[Firestorm] Battletech PBeM GM

> -----Original Message-----

From: Eli Arndt <emu2020@c...>

Date: Wed, 14 Feb 2001 18:57:59 -0800

Subject: RE: PA TO&E so far

> Mark wrote:

When you say HW, do you mean tripod mounted cannon and light guided missiles,
or SAWs? Stargrunt 2 mechanics really encourage the use of SAWs, so I'd expect
that a trooper in each
squad would carry one, and let the HW specs carry DFFG/1s or GMS/Ls or
whatever.

What are the stats on your standard PA?

Well, this is what I'm looking at

HPA-42
Standard Heavy Power Armor Armour Type: Powered Mobility: 10" (D10) Armour:
D12 I was thinking about equipping them with HELs but I understand HELs don't
get that small in the Stargrunt universe. I don't have a copy of the rules
anymore so can't check it. I thought having the weapon integral and losing a
hand would justify a portable heavy weapon.

In the SF3D universe, these things go toe to toe with tanks and win. I'm not
even trying to mirror them exactly.

Eli