OUDF organisation.

2 posts ยท Jul 10 1997 to Jul 10 1997

From: Tony Wilkinson <twilko@o...>

Date: Thu, 10 Jul 1997 06:26:55 -0400

Subject: OUDF organisation.

G'day, I hope I'm not about to start a flame war. For over a month now since
seeing the first OUDF figures at SAGA (first weekend in June) I have been
thinking about how to organise small units for SGII. Now I will point out that
I dont have much experience of SGII, as the blokes in the club I belong to are
still getting their figures (and themselves) together, but what I came up with
made sense to me. I will also point out that Owen Glover has already had his
ideas for a TOE posted on the net. Anyway here goes.

Infantry. Basic squad, which I termed a Maniple is 5 men, 4 riflemen plus 1
with SAW making two fireteams (3 rifles, SAW + rifle)
2 such squads with one rifle man replacing his(her) rilfe with SMG
and GMS/L   make up a Section.
3 sections plus a command section make a platoon. Command section consists of
a basic squad plus a command squad of CO, 2IC and 3 man
Comms/EW
team all with SMG

Light Horse. Basic squad is 4 troopers on bikes. They dismount to produce a
single fireteam of 2 rifles + SAW leaving the fourth trooper with the
bikes.(Very "Light Horse" thing to do) 2 squads make a section (Troop). 3
Troops plus a command Troop make a platoon (Squadron). Command Troop has a
Basic squad (led by 2IC) plus command squad of CO and 3 man
Comms/EW team as for the standard infantry platoon.

Power Armour. No squads. 6 man section is smallest unit. This consists of
Section leader (SECO) with APW, comms gear, trooper with MG, trooper with
Support weapon (Plasma gun, GMS, MG...) and 3 troopers with APW, one may have
over-the-shoulder-rockets (OTSR).
3 sections plus command section make a platoon. Command section is the same as
a standard platoon but replaces OTSR with comms gear.

Well thats my two bob's worth. By the way, I know this is a bit late as most
of the post concerning the smaller Nations was some time ago, but while
playing at SAGA everybody KNEW that my fleet was the OU fleet even though it
includes figures from NAC, NSL, ESU, FSE and several from other manufacturers.
Another player had an unmistakable Zulu fleet. What set these fleets apart was
the paint job. That's not to say I'm a great painter, I'm not, but that the
idea of painting native designs used in rock paintings onto my mini's, worked.
Besides what will really set the big boys apart from the second rank is the
number of ships of a given size that are availiable. For example both
Australia and US use the Oliver Perry Hazard class FFG's. To the Americans
they are little more than patrol craft, they have about 40 of them. In the
R.A.N. they are major fleet units, we have 8 out of a total "combat" strength
of 12 ships.

From: Owen Glover <oglover@b...>

Date: Thu, 10 Jul 1997 18:07:59 -0400

Subject: RE: OUDF organisation.

Tony, no flame wars from me! The OU is a big enough place on Earth let alone
the rest of Known Space!

My only comment is regards the Light Horse. If you look at Darryl Adams
examination of the model and his suggested stats (which look pretty good) the
SAW option is really only viable as a fixed weapon on the riders 'mount'. And
if the Grav Bikes have so mush firepower why weigh it down further with extra
weapons rarely used?

Anyway, Jon T has stated over and over that the rules are generic, no fixed
univers so go for it!

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