On the subject of "Gravitic" STL/FTL drives and interesting variants....
Anyone thought of using the "Fasset Drive" from the David Weber book, (rumor
says it's soon to be a series too:) "Path of the Fury"? The FD is a "tame"
black hole generated in front of a ship toward which it "falls". It has an
added advantage that it absorbs all incoming fire from the front arc of a
ship, and the using ship can neither see or shoot around it. Go fast enough as
I recall, at the right distance from the sun and you "wormhole" out at FTL
speeds. All around a great book and an interesting idea for a drive. BTW:
Though a freind and I discussed it, we never did get around to reversing the
FT2 "rear arc restriction" and playing but it would be an interesting game.
Randy
> In a message dated 98-11-01 03:34:55 EST, Randy wrote:
> On the subject of "Gravitic" STL/FTL drives and interesting
Yep. Check out my cheap'n cheezy "Path of the Fury" conversion on my web site
below. It's a real challange with the skewed fire arcs to get someone in your
sights and nail 'em. I've only played two games with this conversion, so I
make no promises about their balance, but it can be a heck of a lot of fun. I
realize they may not make a whole lot of sense, so if you have any questions,
email me.
Don
http://members.aol.com/ironkobra/ft/fury.html
I've not come across the drive you derscribe, but it's interesting to me, as
it's similar to the idea I had for a type of drive that would result in
`cinematic' type movement; if you have to follow a tame black hole (or, as I
considered, follow a hole you `drill' into real space ahead of you), you
wouldn't be able to make sudden total changes in direction, or face
differently to your heading. Instead, assuming the hole was slightly wider
than your ship, you could make a slow turn in an arc by haeding towards one
edge of the hole. Basically, ship would have to make `cinematic' style turns.