[OT]Infantry computer training - Rant the Seques into something on-topic.

2 posts ยท Jun 25 2002 to Jun 25 2002

From: Flak Magnet <flakmagnet@t...>

Date: 25 Jun 2002 12:53:52 -0400

Subject: Re: [OT]Infantry computer training - Rant the Seques into something on-topic.

> ----- Original Message -----

I'm a bit late in popping off about this, but I find the "desensitization"
concept citing computer games as a tool for same to be ludicrous.

I've pulled the trigger while deployed and I've played the games... there is
no comparison, no way to relate the two. Anyone who thinks that video games
contributed to Columbine or that it's going to make for good combat soldiers
is foolish. It would be like claiming that playing Mario Bros. is going to
make you a good plumber or that Playing Rainbow6
will make you a good candidate for Delta-Force.

One possible use I can see is to use the graphics engines to
"demonstrate" the techniques and/or to show the theory behind assault
tactics and planning. I fail to see how it will help the individual troop
decide to actually pull the trigger and put bullets into another human being.
That's a stretch without a level of VR realism that current technology just
can't approach today.

I'll stop ranting now.

Something I have considered for a Sci-Fi setting though, is completely
immersive VR Basic Training. The soldiers are put into VR pods which
are basically sensory deprivation tanks with life-support, monitoring
and VR gear built into them.

Recruits are sedated, hooked up, and when they come to, they go through
training. Part of the training includes "graduation" and assignment to a
"live" hotspot. To the 'cruits perception, they fight, lose virtual comrades
and sustain injuries that are as real as they can be to their
minds.  The monitoring equipment checks brain-waves to guage the stress
the troop is under and what kind of "crapstorms" his personality can weather.
Partly to test the troops, to see how he can perform in "real" environments,
but also to make sure that the system doesn't "break" a
troop before they need him/her to do the job in the real world.  In this
way, troops that excel "under fire" can be funneled to SPECFOR or elite units
during training.

Physical conditioning can be done using isometric exercises combined with
normal excercises after spending the time "in tank". Some
real-world training would have to occur as well, because expecting a
troop to march with uncalloused feet would turn his feet to hamburger, and
some of the actions that the troop did "in tank" might not have developed the
"body memory" that so many automatic reactions require to be performed while
under stress...

Opinions?

From: John Sowerby <sowerbyj@f...>

Date: Tue, 25 Jun 2002 13:01:31 -0400

Subject: Re: [OT]Infantry computer training - Rant the Seques into something on-topic.

> I'm a bit late in popping off about this, but I find the

It seems to be the same sort of argument linking role playing game play to
teen problems and so forth.

It's a convenient, easy to use soundbite that completely ignores the real
reasons.