[OT] Crimson Skies [CLEAN STAMP]

4 posts ยท Jul 19 1999 to Jul 20 1999

From: Rick Rutherford <rickr@s...>

Date: Mon, 19 Jul 1999 10:39:44 -0400

Subject: RE: [OT] Crimson Skies [CLEAN STAMP]

> On 7/17/99 6:24 PM, Jeremy Sadler wrote:

I'm afraid I must disagree here -- there should be rules for altitude in
an airplane combat game, but in Crimson Skies, there is no altitude --
all planes fly at the same height (and if they end up in the same hex, there's
a chance that they will collide!).

Anyone who has played "Fight in the Skies / Dawn Patrol" will be sadly
disappointed with Crimson Skies.

From: Donald Hosford <hosford.donald@a...>

Date: Mon, 19 Jul 1999 14:26:52 -0400

Subject: Re: [OT] Crimson Skies [CLEAN STAMP]

Sounds like an opertunity for a "House Rule".

Donald Hosford

> Rick Rutherford wrote:

> On 7/17/99 6:24 PM, Jeremy Sadler wrote:

From: Jeremy Sadler <jsadler@e...>

Date: Tue, 20 Jul 1999 18:28:53 +1000

Subject: Re: [OT] Crimson Skies [CLEAN STAMP]

> Kr'rt mentioned Crimson Skies, and I'd like to recommend to anyone on

I thought I would be disappointed there were no altitude rules, but once I got
beyond that and realised it's just a game to pass the time, something quick
and easy to play with friends (I mean it's based in a Hollywood style
alternate America - this game is not serious!) I found it quite fun.

JS

From: Donald A. Chipman III <tre@i...>

Date: Tue, 20 Jul 1999 10:31:17 -0500

Subject: Re: [OT] Crimson Skies [CLEAN STAMP]

> At 06:28 PM 7/20/99 +1000, you wrote:

I personally liked the game. I've got a brief review of the game on my site:

http://www.the-wayfarer.com/html/main.cgi?sub=3&story=5

if you want to check it out.

Take care,