[OT] another campaign system suggestion

3 posts ยท Jun 10 2001 to Jun 13 2001

From: Noel Weer <noel.weer@v...>

Date: Sun, 10 Jun 2001 18:26:48 -0500

Subject: [OT] another campaign system suggestion

All right. This specific angle may have been visited in past discussions, but
I have not looked at the archive yet (partly because I cannot remember where
its home is...).

I stumbled across the Avalaon Hill game "Flat Top" over the weekend in a
bargain rack and picked it up out of curiosity. It seems a pretty nice and
complete rendition of the W.W.II naval battles of the South Pacific, in
classic die cut counter Avalon Hill form. It has some interesting rules for
observation, hidden task forces, weather patterns,... I do not play FT
-
just Dirtside and dabble in the rare SG encounter - but I got to
thinking about the occasional "campaign system" discussion that pops up. There
appears to be a lot here that could translate pretty easily. And if you wanted
to "zoom in" for a specific action and carry it out with your minis, I cannot
imagine why that would not work. Anyone try this game before? Am I way off
base? Just hoping that I can inspire someone to a useful idea.

This also got me thinking about the subject of computer games for the GZG
settings/rules. The area of strategic level, well above set battles, may
be a good avenue for computerized investigation. It may not step on miniature
play, since its scope and focus would be well beyond individual miniature
battles. Another random thought whilst driving for hours up I-57...

From: Doug Evans <devans@n...>

Date: Tue, 12 Jun 2001 14:14:58 -0500

Subject: Re: [OT] another campaign system suggestion

***
All right. This specific angle may have been visited in past discussions, but
I have not looked at the archive yet (partly because I cannot remember where
its home is...).
***

http://www.warpfish.com/jhan/ft/Archive/

***
I stumbled across the Avalaon Hill game "Flat Top" over the weekend in a
bargain rack and picked it up out of curiosity. <snip>
***

Of course, brilliant idea! I've not surveyed 'em closely for material, but
most Pacific naval war games include some kind of search procedures, not to
mention just about any naval game. Jutland and Flight of the Goeben spring to
mind.

Has anybody suggestions on which to start with?

As an aside, I noticed a small space campaign sketch in B5FA: To the Victor...

Anybody looked at it as a possible framework for an FTII campaign?

The_Beast

-Douglas J. Evans, curmudgeon

One World, one Web, one Program - Microsoft promotional ad

From: Derek Fulton <derekfulton@b...>

Date: Wed, 13 Jun 2001 18:17:24 +1000

Subject: Re: [OT] another campaign system suggestion

> At 02:14 12/06/01 -0500, you wrote:

I've got some notes for using the GDW game 'Battle Rider' to provide a
operational level to Full Thrust. Beth posted them to the list quite some time
ago, may I will have to dust them off one day.