From: Thomas Barclay <Thomas.Barclay@s...>
Date: Mon, 7 Apr 2003 02:46:05 -0400
Subject: Oops, redact my posts to OO on DSTest stuff... <sigh>
Wrong list indeed. Visual dyslexia, type something, read it again to make sure, see what you wanted to type, not what you actually typed, send. Find out you f&*73) up. Sigh. Anyway, thanks for the suggestions on ADS/THADS both from Glenn and OO. That was meant for here. The THADS was inspired by the idea of Patriots or the like engaging incoming dropships off- board before they arrived - a sort of "pre- game threat" and perhaps an SG2 like ADE concept would cover things pretty well for that. For on board fire, I'm thinking of things like what happened in the scenario I just ran tonight (Operation Haymaker, an assault to capture the Governor of Compville by ScanFed mercs at the beginning of the NAC-sponsored coup d'etat). I've got ADS vehicles scattered around the compound, running on passive sensors. Enemy VTOLs come in hot and hard loaded with PA and with additional PA underslung on droplines (more capacity). The ADS wants to cut loose, but if you follow book rules for landings, they just happen all at once. But if you have your ADS crewed (not even necessarily active) you can undoubtedly bring it active at the flip of a button esp once you have visual... and then the enemy are in trouble. (One ADS had LoS in my scenario tonight and it blew away one of the dangling PA stands.... missed the lander, hit the trailing PA....). When I think about some other scenarios, I'm planning to piece them together into an overall series of games covering the NFR/NAC/ScanFed revolution on Compville vs. the FSE and the Legion Etrange Colonial. I'll probably even throw in a small FT scenario. Tomb.