From: -MWS- <Hauptman@c...>
Date: Sun, 04 Jul 1999 01:53:42 -0700
Subject: Re: "official" (fleet book) ship designs
> At 03:47 AM 7/4/99 -0500, you wrote: I have been playing Full Thrust for a couple years now (or at least using the basic system) But, I never paid much attention to the ships in the books. I finally purchased the Fleet book and have recently played a few games using FT "offical" minis and ships stats. (NSL ships) I have one serious comment / concern: Why would a nation build a ship with 5 different weapon systems with only 1 fire control? I could understand 2 (or maybe 3 in an extreem case) weapons to use as back up systems for when weapons are knocked out, but 5 (Kronprinz light cruiser)? In my experience a ship will be completely distroyed long before it looses all of it's weapon systems. Is this just to show poor German design <ha> ? or... i dunno any insite? Has anyone thought about allowing all weapons to fire every turn, and using fire control as the number of different ships that can be targeted. example: 5 batteries + 2 fire controls = 5 batteries on 1 target, or 3 on one 2 on another, etc... (assuming the target is in the proper firing arcs) Thanks in advance + my $0.02 Christopher <<<< Umm - Chris? That's the way it works *now*. With the exception of certain weapons systems (like pulse torps) that specifically state they require the entire use of a FireCon, each FireCon allows you to fire at a separate *target*. You might want to re-read Page 7 of the main Full Thrust rulebook. :-)