From: Thomas Barclay <Thomas.Barclay@s...>
Date: Fri, 21 Jan 2000 13:38:03 -0500
Subject: Of Men and Mountains
Helloooo Meestar Creemeens: I took a look at your lovely mountain pics. Pretty cool. I notice some of the stuff was done more for looks than game utility. The mountains for "A Grey Day To Die" are an important part of the playing board so therefore they are designed with that in mind. There is only minimal edge scultping because I didn't want to have problems with trying to march minis up a slope. I made them out of green R15 insulation - 2" thick styrofoam. I cut the sheets using a 10" table saw, then did fine sculpts with a hot wire cutter (thanks Adrian!). Then I discovered that many conventional paints eat styrofoam. not good. So I got craft safe black (glossy) paint. I would have preferred matt, but there was no option locally. So I spray them with a coat of this black. Then I apply speckle stone (I wanted marble cliffs). This paint normally eats the foam, but the black primes and protects. The speckle applies not only colour but texture. I then decide if it'll be a bare hill or a grassy topped one. If the former, I'm done except for a dullcoat coating. If the latter, I apply a coating of concentrated artists acrylic brown to the top of the hill and let it dry (earth). I then coat this area with a mix of white glue and water (early experiments have used too thin of a mix) and apply grassy flocking. When this has dried, I dullcoat the entire result. You end up with either a bare looking marblish rock or you end up with a rock hill with an earth and grass top. If you knock off some grass flock, you see the earth below. The foam was the hard part - getting a rigid enough foam (many foams are too compressible) and a foam that cuts well and does not suffer from large-cell-itis. Once I found the right stuff, the rest is fairly straighforward. I have plans to build more scenic terrain in future, but this stuff will provide key terrain for the Lancaster scenario and playability was as important as looks. Otherwise I would have sculpted the edges of the hills far more extensively. I wanted them to be (mostly) close to vertical to indicate steep slopes and to make movement of figures more easy - the last thing I want is for entire squads to come tumbling down the mountain... And that, to date, is my experience with hillsides.