Oddball Kra'vak armour vs. railgun notion

3 posts ยท Dec 4 1998 to Dec 5 1998

From: Tom McCarthy <tmcarth@f...>

Date: Fri, 4 Dec 1998 12:01:23 -0400

Subject: Oddball Kra'vak armour vs. railgun notion

I had an idea for Kra'vak armour, and some of you may like it. It's inspired
by a very different game system.

Actually, I haven't been online for a couple of days; someone may have already
posted this one.

Example: An interclan Kra'vak ship battle is occuring. A small Kra'vak
destroyer fires 6 class 1 railguns at a large, Kra'vak dreadnought with level
2 armour.

The attacker rolls 6 dice, and 3 hit, each hit possibly causing a point of
damage. But the armour is level 2. For each point of damage, the defender
picks up 2 dice and rolls; each 4, 5 or 6 eliminates a point of damage. In
this example, 6 dice roll and 3 damage are blocked (on an average roll).

Number crunching here may indicate the threshold for defender's success should
be changed.

Advantages: Smallest railguns can eventually pound through any level of
armour, yet expect very little effect vs. high armour.
Predictable degree of defence from armour (level-1 stops half of all
damage as written, level-2 stops more than 3/4 of all damage as
written).

Disadvantages: Requires defender to actively roll to prevent damage.

Possible tweaks:
- higher threshold; ie. require 5 or 6 to stop a point of damage
- level 2 armour doesn't get 2 dice, just better threshold
- roll against each hit, not against points of damage (significant
vs. level 3 railguns)
- 6's in defence might stop 2 points of damage to better mirror
attacks

From: Steven Arrowsmith <arrowjr@u...>

Date: Fri, 4 Dec 1998 12:07:03 -0500 (EST)

Subject: Re: Oddball Kra'vak armour vs. railgun notion

> On Fri, 4 Dec 1998, Tom McCarthy wrote:

> I had an idea for Kra'vak armour, and some of you may like it. It's
Tom,

Neat Idea, but too many die rolls - say 10 ship total battle - thats a
lot of d6 rolls. We need a system that will not slow down playspeed..

SA

From: Sean Bayan Schoonmaker <schoon@a...>

Date: Fri, 4 Dec 1998 20:08:50 -0800

Subject: Re: Oddball Kra'vak armour vs. railgun notion

> Disadvantages:

This would be my biggest problem with this method.