Odd Thrust

2 posts ยท Feb 3 1997 to Feb 3 1997

From: Brett L McDonald <highland@n...>

Date: Sun, 2 Feb 1997 22:46:49 -0500

Subject: RE: Odd Thrust

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From:	Brian Bell[SMTP:103311.1205@compuserve.com]
Sent:	Sunday, February 02, 1997 4:15 PM
To:	Full Thrust Mailing list
Subject:        Re: The Ft FAQ!/Odd Thrust

> Odd thrust factors. I have my own guidelines for ships with odd thrust

> half of the movement. That is a velocity of 5 with a 3 point turn would

> turn 1 point, move 3", turn 2 points, and then move 2". How do others

I always use the definition under Core Rules "Making Course Changes", that for
Odd Numbers, round down for the first half of the move, and up for the second.
Hence velocity 5 making a 3 point turn would turn 1 pt., move 2", turn 2 pts.,
move final 3".

Brett

From: FieldScott@a...

Date: Mon, 3 Feb 1997 11:18:02 -0500

Subject: Re: Odd Thrust

Brian wrote,

> Odd thrust factors. I have my own guidelines for ships with odd thrust

> factors. I have the players divide the move between the first and

We just split the move in half: 2.5" and 2.5"