nth Rate Powers, Ratings, and John's Weapons

5 posts ยท Aug 18 2002 to Aug 18 2002

From: Thomas Barclay <Thomas.Barclay@s...>

Date: Sun, 18 Aug 2002 02:31:46 -0400

Subject: nth Rate Powers, Ratings, and John's Weapons

1) John's Weapons (my suggested adds) I'd say the weapon carried by the NSL
figure as a rapid fire plasma cannon is more like a small plasma saw than a
rapid fire version of the larger bore storm canon. It looks like a gauss saw
would perhaps appear (which is what I thought it was before reading the
catalog page). I'd say automatic plasma canon would
be a good a good name - anyone help with the
German?

2) KHR comments:

a) KH, I didn't take offense. You didn't mean any (your one dimensional
comment was strictly accurate, not prejorative) and I didn't take any. Any
appearance to that direction is just my
poor communications - sorry.

b) I believe logistics and other aspects like budget and technology rate into
personal soldier quality because having the logistics to afford to shoot on
the range regularly, to have every trooper fire live AT weapons, etc. really
does make a difference to individual soldierly skills. This is a direct
function of logistics, though not obvious unless you think about it or have
experienced what a lack of such support can do to formation (having met people
who
supposedly know anti-armour weapons but
have never fired a real one or even worked with an expensive simulator).

c) Yes, my list of possible factors was long. You complain about it being one
dimensional, then you're suprised when I hit the other extreme?:) I guess we
differ in one respect: I'm interested in this as a "background piece" rather
than anything practical. When I write scenarios, I select the units involved.
So I don't usually need any kind of "random chart". Given that any nation can
have good or bad units, and that is what SG and DS manifest, all you might
reasonably do is affect the distributions a little bit. The truth is, you can
argue for all veteran PAU units, or all green NAC units at that scale. So I
see this mostly as a FH excercise, rather
than any sort of game-interfacing activity.

d) 80 years is a long time to get over a defeat (re LLAR). OTOH, none of the
examples you've cited were booted out of their home territory, moved somewhere
else, setup shop there, rebuilt their whole national structure, and then
reached a level where they could challenge the big guy on the block. The fact
the PAU have NOT been kicked off earth, and the fact that the PAU have
maintained some semblance of a power block as a star spanning earth based
nation suggests they might be a bit more
together than the once-great LLAR.

3) More generally

An averaged rating from a poll would give us an impression (especially from an
anonymous poll) of what the average GZG listers opinion is. If we tracked
modality, we'd also get some idea of whether the opinions are very similar or
very
diverse - the average representing two
extremes of thought.

Myself, I'm interested in such a project, but busy enough to eschew management
of it. And I'm (very much like John) going to do "my own thing" in defining my
version of the GZGverse. It's based on how I interpret GZG canon. I'm not
trying to sell it to anyone, other than those I game with, and even then only
as one possible interpretation used to develop scenarios. Someone has to suck.
I could have picked the NAC, but I just don't get that impression from reading
the timelines. I rank the PAU in the lower half of the "power blocks" because
I see their fleet as mostly hand me downs, their supranation as having many
internal division factors relating to languages, history, etc, and I figure
their "fleet" is mostly in less than great repair and that their army tends
towards less than effective operations. Can they maintain a space empire? If
none of the big 4 decide to take them on directly when they have no other
allies, then yes. Is it the same kind of the space
empire as the NAC runs? Nosiree Karl-Heinz.
But that's just my take on things. And because I base it on trends I see
(rather than ones I make up under the "200 years is a long time" mantra),
people can say I'm in error or even (if they're ignorant) bigoted. The truth
is I could make the PAU a 1st rate power, but the amount I'd have to alter
their current path is larger than making them lower ranked. And I prefer that
things distort how I actually see the world going today less. That doesn't
make it a correct view, but then so what? If it suits me, amuses me, and I
develop my version of the GZGverse around it, people can disagree freely and
do their own thing. Or not play in it. That's the great thing about GZG games
and probably
why Jon issues few clarifications - he lets people
do their own thing.

So, I could go around rating everyone about the same. But I choose not to. My
world won't look like Beth's, nor Chris' world, nor John's. But if it did, it
would (by virtue of similarity) be less interesting as an offering because it
would offer much the same as Beth, Chris or John would. So I think this
difference of outlook on the common Future History is actually an asset rather
than a liability.

4) Laserlight, that comment about a plague of Celts in Space has you on
another list.....!

<There is only a plague because the Celts are interesting enough to generate
many interpretations!>

So, in my best Auld Scots "Hud Yer Weesht."

:) Tomb Raider Not short of thoughts, nor wind;)

From: John Atkinson <johnmatkinson@y...>

Date: Sun, 18 Aug 2002 04:28:50 -0700 (PDT)

Subject: Re: nth Rate Powers, Ratings, and John's Weapons

> --- Thomas Barclay <kaladorn@magma.ca> wrote:

If it's smaller bore, why is it the same impact?

From: Laserlight <laserlight@q...>

Date: Sun, 18 Aug 2002 08:12:31 -0400

Subject: Re: nth Rate Powers, Ratings, and John's Weapons

Tomb said:
> My world won't

<vbg> if it looked much the same as *mine*, it would be fascinating!

From: John Atkinson <johnmatkinson@y...>

Date: Sun, 18 Aug 2002 05:22:37 -0700 (PDT)

Subject: Re: nth Rate Powers, Ratings, and John's Weapons

> --- Laserlight <laserlight@quixnet.net> wrote:

> > 4) Laserlight, that comment about a plague of

Well, in Traveller there was this TL16 race called the Darrians and they had a
weapon that would trigger a nova...

From: Laserlight <laserlight@q...>

Date: Sun, 18 Aug 2002 10:40:26 -0400

Subject: Re: nth Rate Powers, Ratings, and John's Weapons

Tomb said: