From: Hudak, Michael <mihudak@s...>
Date: Mon, 5 Mar 2001 12:15:33 -0500
Subject: Notes and ramblings about GZG-ECC IV
Thought I'd add my two cents into the mix on ECC IV this weekend. I had a lot of fun, and am already looking forward to next year (As I was after only playing one game at ECC III on the friday night.) First off, many thanks to everyone who made this possible, from the organizers, to the vendors, to the referees, and the players themselves. The camaraderie was more fun than the games themselves and it was a great delight for me to put faces to the name I always see on the list (Even though those same people were usually gunning for my units.....)) Thank you all for a fun weekend. And as a side note from me: Anyone that can find an extra copy of More Thrust, please let me know. Thank you. On to the events: Friday Night: Friday Night Fire Fight My first experience with Stargrunt, and what an experience it was! Terrain and figures were excellent. I couldn't believe figures that small could be painted that well! Definitely fun to see. Unfortunately, my troops were not long to see on the board, as due to HORRIBLE dice rolls, many atrocities befell them (as well as them creating a few atrocities of their own.) Stuart felt sorry for me and kept giving me new toys to play with, which were promptly turned into funeral pyres with catastrophic results. (Two scout tanks were destroyed before I ever had a chance to activate them, as well as a mig that was blown out of the sky by ADA fire. The two napalm bombs that detonated in our rear area were not appreciated.....) But the most fun was the APC that was air dropped right in front of my right flank unit..... (Not to mention one that was dropped almost on top of our side commander, but that's another story....) I had a tank buster missile (Can't remember exactly what type) which my unit promptly fired at the APC as a way to say hello. The missile completely failed to neutralize the APC. But it did have a nice effect..... Note to self: Civilians in the field of fire are very vulnerable to exhaust gasses from anti tank missiles....... The backblast from the missile fried a woman and child in front of my unit. (The squad leader didn't worry too much about them at the time.) The unit felt bad about this unfortunate occurance but agreed to stay and worry about the APC. (They made their morale roll) Unfortuntely, the news crew took great delight at filming the cremation ceremony. They promptly took the footage they just filmed and uploaded it to the city population. Needless to say, the city population was not pleased and promptly rioted against my unit. Well, being armed with fists and rocks, and my troops with automatic weapons, the mob lasted one activation and was decimated, all in front of the cameras. And, my troops liked killing civilians so much, (failed morale roll), they went on a rampage and killed any civilian they could find in the city, much to the delight of the news crew that continued to gain footage, and for some reason I could not shoot at. (I guess my troops all wanted copies of the footage for their kids....) Note to self: News Crews are EVIL and should be destroyed on first sight, with extreme prejudice, as our highest priority. Ok, the rest of my notes will be much shorter. Sat AM: Carnage con Queso. Lots of fun. Mike Sarno did a great job of pumping everyone up for this ahead of time with a separate list to trade in game barbs with. It was a bring your own squad game, and we had quite a variety of squads: Nuns with Guns: (My unit) Ben Kenobi and his Harem Ghurkas Power armor Grunts News Crew with Vehicle Most minis had very high quality paint jobs and were a delight to behold. (Mine needed some work....) The terrain was excellent with lots of hills, buildings (Starport), caves, and places to hide. We were all spread out, and had to acquire cheese crates that were sporadically left on the board. So, maneuver was key. At the beginning of the game, Ben Kenobi's harem and the Ghurkas ran out in the open to go after cheese crates. One small arms fire and one artillery blast (Courtesy of a cheese card) and half of the harem and half of the ghurkas were going after cheese..... It was cat and mouse after that... Highlights: The PA stomping the daylights out of the grunts in close combat.... The no fighting zones of the starport and med tent.... The 'my guys don't have guns' of the news crew, who proceeded to clean up with cheese and drive it off board.... The realization of everyone that the news crew had too much cheese, and the subsequent chase.... The 'unarmed' newscrew popping the PA, killing one and wounding another (with some help from a cheese card....) The final close assault rush of the nuns against the ghurkas and news crew hiding in the med tent..... (Nuns were decimated to one man, with the news crew even killing a nun....) (Remember my previous note about Newscrews? ;-)) All praise to the news crew.... The current Queso King Sat Afternoon: The game I was in was cancelled, but I got in a full thrust (Vector) game. This was my first time with vector, and took me a bit to get used to it (As noted by pointing my main gun in the opposite way of where it was intended, by failing to overshoot the craft I was approaching.) It was a variation of 'hunt the convoy' and was quite entertaining. Sat PM: Defense of Sol. The big Human vs Kravak full thrust game. Highly entertaining. The Kravak did some early damage from range, but the fun occurred in the middle, where the big scrum when the two fleets passed each other took place. Lots of carnage given and taken on each side. As the two fleets split, we were running late on time and decided to call the game. The humans were awarded the game, but with more time, it could easily have gone the other way. Had some neat weapons from the UN units that were played, and a fun time was had by all. Sun AM: Sundiver Another Full Thrust vector game, where we were defending a research base at the edge of a gravitational field of a star. If you got gravitationally pulled off the left edge of the table, you were incinerated in the star. I learned some of the drawbacks of salvo missiles as mine were eliminated almost to a missile (I think one survived out of about 36) by Area Defense. But the game ended with quite a contingent of the attacking force being sucked into the star, Indy's dreadnought holding on for dear life at the edge of the gravity field, and EVERY defending ship pounding on it as well as they could. We ended up creating a mini star at the edge of the research base. Thanks everyone for the fun time this weekend. All best wishes to those who travelled in the horrendous weather that came up as Sunday came to a close. Hope you all made it home safe.