A quick request.. Can we keep the talk a *bit* more on topic? I came in to a
couple of hundred emails this morning the vast majority of which were, well,
only subjectively
relevant to GZG - while the relative organisations of US vs. UK forces
and the American Civil war may be of interest to some, I'd be seriously narked
off if I was paying to read all this stuff when I wanted to talk about the
*games*.
BTW, those hundred and odd emails generated 447 error emails to me. You gotta
love being list admin...
TTFN
Jon
Jonathan spake thusly upon matters weighty:
> A quick request.. Can we keep the talk a *bit* more on topic? I came
I can see that. But I guess most of us use this as a forum of sorts, and many
things interest us about the 'future' as it might be. Maybe we should have a
separate list for such speculations.... but we don't right now. And truth to
tell, the GZG crew have written the rules well enough that by en large we
don't have anything to bitch about and errata aren't much of an issue, so the
interest is in the background, its implications, and the technologies and
their implications rather than on game mechanics. And since most of the
current day infantry tactics probably still apply (in SG2 anyway), and most of
the list members seem to have some clue about this stuff (some from the sharp
end!), there isn't as much discussion of tactics used in games as their might
be. So really, some portion of what goes on is a social interaction between
players of a series of games
separated by vast geography. I can see why some would complain - the
volume can be a lot - but I can also say I personally don't find most
of the diversions annoying - I find them interesting and they tell me
a bit about the other hobbyists I might one day be fortunate enough to meet.
And they open my eyes to interesting new ideas.
> BTW, those hundred and odd emails generated 447 error emails to me.
You gotta love
> being list admin...
Sounds like its time for a separate email account.....
Tom. (Who isn't plagued by concerns about list direction... but then that
ain't my job to do either......)
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> > A quick request.. Can we keep the talk a *bit* more on
I support Jon completely here
> I can see that. But I guess most of us use this as a forum of sorts,
I agree and would like to see a split for these side discussions, so those
interested *should* think about setting something up. May I draw your
attention to the fact that there is a separate list for computer discussion
set up because we felt it was a minority interest and discussing C programs
and algorithms was _annoying_ people.
Maybe not as grand as a list server as the group more interested in
contemporary military matters and history is small enough to manage with a
simple address list. Just organise it someone please.
> well enough that by en large we don't have anything to bitch about
To some extent this is true. But long contemporary discussions of religion,
history and hardware etc. are not what this list was originally about. I'd
just be happy with questions, reviews, tactics, game
reports ,rule & system suggestions, play-aids that sort of directly
relevant thing only.
> on is a social interaction between players of a series of games
This is where we get subjective. I am finding it increasingly annoying, so
that I'm forces to delete whole threads unread. I think a bit of social
interaction is OK, but as the list size increases we have to more and more
careful we don't use it to chat to our friends, forgetting we have
400 odd people eaves-dropping. The new ideas are getting lost in the
noise. I don't have the time to sieve through it all so I may be missing some
good relevant stuff.