From: Thomas Barclay <Thomas.Barclay@s...>
Date: Wed, 22 Jul 1998 09:00:51 -0500
Subject: RE: No Good Guys? (Re: ATTN Jon T: Free CalTex Government and So
Nathan spake thusly upon matters weighty:
> > You know something... This is just an observation mind you, but
Perhaps its the fact we recognize that real life is filled (mostly) with
shades of grey (there is a white and a black at either end, but you see them
truly infrequently). And perhaps that real people are flawed. Heroes in the
real world tend to be average folk driven into greatness by circumstance and
personality. So too with many villains. And few men in government in any
modern society tend to be
particularly one nor the other - they tend to be (as is required by
the job) lawyers, politicians, and beauracrats, all of whom tend to be more
driven by situation, poll, or perception than by principle or true ideology.
Witness the dumbing down of our TV and of our political campaigns and you'll
see that those in power (responding to the stimuli provided by their populace)
have discovered we either lack the attention span or don't have the
voyeuristic interest in
non-sensational, dry, carefully explained policy. We're cultures of
sound bytes, snap judgements, MTV, and channel surfing. Small wonder the days
of the likes of the founders of our countries are long since
history - they'd never survive the modern media circus.
To put this OT, let's just say that a GZG universe of no true bad guys has a
tad more realism than a Star Wars (Joseph Campbell esque) mythic setting and
(strictly as a game observation) makes for a much more fun an interesting
universe for Wargaming.
Tom.
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